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ShivvAudio

Add sound and music (stops when the aura fades) to (de)buffs, combat and events for you and others. Has fun and practical uses.

File Details

ShivvAudio v3.0.6

  • R
  • Jun 29, 2012
  • 110.96 KB
  • 187
  • 4.3.4
  • Retail

File Name

ShivvAudio_v3.0.6.zip

Supported Versions

  • 4.3.4

- 3.0.6 -
- CORE REWRITE
- Most bugs with music not stoping should be fixed.
- Renamed modules to less flavourful but more meaningful names.
- Add profile support.
- Combat music reworked:
- - Advanced options replace by Tiered Combat and now only affects tiered battle music when outside or in dungeons.
- - Integrated boss tracking with DBM (Deadly Boss Mods) which is now required for this functionality to work. ShivvAudio will utilized DBM to track when fighting a dungeon/raid boss and will play music if set as well as unique options to set a sound for both a Kill or a Wipe.

- 2.2.3 -
- Fixed a rare bug that could cause the Media Database to lose its contents.

- 2.2.2 -
- Updated TOC for 4.3
- Updated internal AceLibs

- 2.2.1 -
- Removed leftover debug comments >.>

- 2.2.0 -
- Fixed Symphonious Combat to work with 4.1 (and then 4.2's) combat log changes.
- Updated TOC for 4.2

- 2.0.2 -
- Added music while 'in combat' option to Musical Events
- Removed ability to name new media entries the same as internal entries (used to break things)
- Maybe fixed db reset issue (intermittent, hard to pin down)
- Cleaned up Audible Aura delete (wasn't removing unused internal tables properly)

- 2.0.0 -
Current release for 4.0.3 with additional functions and rewritten music core.

- 1.0.0 -
Internal release for friends only.

[b]- 3.0.6 -[/b]
- Music set to play during dungeon and raid boss battles will only trigger if DBM is both installed and a module for the appropriate zone is active.