File Details
1.5b
- R
- Jul 10, 2008
- 1.50 MB
- 420
- 2.4.2
- Retail
File Name
Dukebox.zip
Supported Versions
- 2.4.2
Version 1.5b
NOTE
--This is the BETA of the new Dukebox. Please test it out, and comment if any problems are found. Specifically the boss sound effects (try battling a level skull boss) because I don't raid anymore and can't check myself. Also try testing it in the BGs.
Changes
--Works with new chat system: Blizzard introduced a new combat chat window system, and also a new API along with it. Because Dukebox uses the combat log to fire certain events, previous versions were not working. The codes been modified, and all sounds should play. (As a bonus, non-English clients "SHOULD" work now, since they are not dependent on the actual text).
--Fixed HOT Bug: If a player was healed with a HOT, the heal sound would get spammed every tick, making a real annoying sound. This has been removed, and no sounds will play on HOT spells!
--New Item Sound System: Before, the only way to get the item pickup sounds, was to get the confirm loot window to pop up. I have redone the code, and you will now get a one-liner when you loot a green or higher item, like it was intended!
--New Sounds: Sounds from the Duke Nukem game, Manhattan Project, have been added. 15 sounds are included, though the KILL sounds have been disabled, because I don't think they give off that Duke Nukem feel. You can re-enable them by opening "dukebox_snd_cfg.lua" and setting "kill_num" to 20.
TODO
--Localization: I keep saying it, but hopefully one day I'll implement it.

