File Details
MoonTime - v32
- B
- Jan 8, 2015
- 30.91 KB
- 208
- 6.0.3
- Retail
File Name
MoonTime.zip
Supported Versions
- 6.0.3
v32:
- fixed GetFuturePower do again what it should do
- improved default Rotation (Single Target)
v31:
- Rangechecker. If not in range, visibilty is set to a value specified in the config, default value is 50%
- /moontime 0 sets the rotation to default, /moontime 1 to Custom I and /moontime 2 to Custom II
- noBrainPlus:
- added a Starfall tile which shows up when Starfall is active
- tile of talents with stacks now show the stack number
- Setting position and size wont show a empty windows anymore
v30:
- change to GetFuturePower(): Now changes the timestamp of the peak every time necessary
v29:
- Layout noBrainPlus: Redone glowing border to fix a glitch which freaks out the default actionbar
- Eclipsepower prediction now knows of Euphoria
- adjustments to default rotation
- various performance tweaks
v28:
- new approach to GetFuturePower. GetFuturePower() now computes and corrects the timestamp of a Lunarpeak from which the eclipse power is calculated. Approx 10 times more geometric calculation than before but way better results
- fix: memory consumption
v27:
- bugfix: workaround of "does not open Interfaceframe correct on first attempt"-bug makes the actions bars disappear. fixed that with another workaround
v26:
- Changed numbering from r# to v#, so it's version #, not release #
- fix: workaround to get Balance talents, need to find a better way
- fix: noBrainPlus Config remebers again if a Checkbox was checked
r25:
- noBrainShift now completely named noBrainPlus
- noBrainPlus and Mej layouts are now in the MoonTime folder. Old folders are empty now and will be gone in some future release
- bugfix: if the old layout is gone or not known, no layout is set
r24:
- workaround to fix the flipping of isSolar() while casting
r23:
- new default rotation
- changes to predefined vars/functions
r22:
- some layout fixes
r21:
- new numbering of releases
- working WOD version, rotation may need improvement
- custom rotations will be reseted
- reload the ui or entering world with an error in a custom rotation will make it unchangeable. you have to delete the MoonTime.lua in WTF\Account\name\SavedVariables\ to fix this. working on a fix

