File Details
GuildRoster-v0.0.1
- R
- May 22, 2026
- 17.72 KB
- 0
- 12.0.1+6
- Retail + 2
File Name
GuildRoster-GuildRoster-v0.0.1.zip
Supported Versions
- 12.0.1
- 12.0.0
- 11.2.7
- 4.4.0
- 3.4.3
- 2.5.5
- 1.15.8
Changelog
All notable changes to LibGuildRoster-1.0 are documented here.
0.0.1 — Initial release
First release of LibGuildRoster-1.0 as a standalone CurseForge library, extracted from its prior home as a vendored copy inside FastGuildInvite. Pre-1.0 versioning while the standalone packaging and external-reference flow are validated end-to-end against a real consumer build.
Library behaviour
- Tracks the WoW guild roster with wipe-and-rebuild semantics — no stale ex-members possible.
GUILD_ROSTER_UPDATEdrives full rebuilds;CHAT_MSG_SYSTEMdrives real-time online / offline / join / leave transitions between rebuilds.- Retries the initial roster fetch up to 5 times at login to handle the
window where
GetNumGuildMembers()returns 0. - Stabilization gate (2 consecutive rebuilds with the same member total)
before
OnRosterReadyfires, preventing partial-snapshot misfires during the retail login roster stream. OnMemberJoinedfires only from the authoritativeCHAT_MSG_SYSTEM"X has joined the guild" message, never from roster diffs.- Recently-left dedup (60 s TTL) prevents stale
GUILD_ROSTER_UPDATEresponses from misfiringOnMemberJoinedfor a player who just left. - On retail, calls
SetGuildRosterShowOffline(true)atPLAYER_LOGINso the rebuilt roster sees the full guild rather than only online members.
Compatibility
- Classic Era (Interface 11508)
- Burning Crusade Classic (Interface 20505)
- Wrath Classic (Interface 30403)
- Cataclysm Classic (Interface 40400)
- Mainline / Retail (Interface 110207, 120001, 120000)
Public API
IsInGuild, IsOnline, GetMember, GetAllMembers, GetOnlineMembers.
Callbacks
OnRosterReady, OnRosterUpdated, OnMemberOnline, OnMemberOffline,
OnMemberJoined, OnMemberLeft.

