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LibAbsorbsMonitor-1.0

Abandoned
A fully featured library tracking all ongoing absorb effects

File Details

beta3

  • B
  • Sep 13, 2010
  • 171.53 KB
  • 342
  • 3.3.5
  • Retail

File Name

AbsorbsMonitor-beta3.zip

Supported Versions

  • 3.3.5

tag beta3
91c66ebfb9c6a529f2f58f35ae7c93704ca3f40d
root <root@cfrepos1.curseforge.net>
2010-09-13 09:20:30 +0000

Tagging as beta3

- Major optimization pass with improved CPU efficiency and memory usage
- Moved Grid status module to its own project
- Added support for infinite duration/absorb value effects

--------------------

eyogar:
    - Removed passive effect type since there are no such effects in cataclysm anymore, significantly simplified some code paths that way
    - Added proper handling on disabling as well as profile change
    - Last commit for AbsorbsViewer, this addon will be replaced by a complete rewrite more focused on UI customization and features soon
    - Moved GridStatusAbsorbsMonitor to its own project and repository
    - Fixed the sorting now actually, for weeks it was sorted by spellId instead of priority...
    - Cleanup in AbsorbsViewer from code review, replaced texture with BantoBar
    - Replaced lua library calls with Blizzard's shorthand versions
    - Fixed sorting of effects, priority was reversed
    - Added timeout handling for infinite duration effects like Runes of Warding
    - Enabled infinite absorb values optimized AbsorbsViewer's frame handling in the process
    - Further cleanup and code polish
    - Changed code structure completely, removing a lot of OO-style code and global functions
    - Some code cleanup and optimizations
    - Replaced spellName maps by calls to GetSpellInfo