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Excavatinator (v3)

An archaeology helper that includes a checklist of completed artifacts

File Details

Excavatinator v1.6

  • R
  • Aug 6, 2011
  • 61.77 KB
  • 6.4K
  • 4.2.0
  • Retail

File Name

Excavatinator-1.6.zip

Supported Versions

  • 4.2.0

-- Version 1.6 --

Additions:
- Three artifact bars have been added: total rares, total commons, and overall total. Click each bar to see
    a list of your completed artifacts, or right click it to see the incomplete ones.
- A skill bar has been added. This shows your skill in archaeology, and how much further you can go
    before you reach your current cap. You will also get a warning when you're within 15 points
    of the skill cap.
- Any list of completed common artifact will now list how many times each artifact has been completed.
- You can now set up broadcasts to be sent to players when you find fragments. Listing a player enables
    both sending and receiving broadcasts, so both players must list each other to successfully
    send data. Guild broadcasts work similarly; other guild members must have guild broadcasts enabled
    to get this data.
- You can also transfer your entire node database to another player, or request that they transfer theirs.
    Once the other player confirms, the database will be transferred.
- Exporting added! A checkbox has been added to the Options frame. If this box is checked, any gathered
    data about your completed artifacts will be saved, available for import to websites or other addons.
Changes:
- The achievement and options buttons will now toggle their respective frames. There is now a back button
    in the lower left corner of the achievement frame to return to the overview.
- The achievements "Diggerest" and "It Belongs in a Museum!" no longer have links to your undiscovered
    artifacts once completed. This functionality has been moved to the new artifact bars instead.
Fixes:
- Silly Tutti, there are indeed Nerubian digsites in Eastern Kingdoms.
- Non-keystone currencies should no longer be marked on the minimap.
- Opening a profession frame in combat should no longer cause a Lua error.

-- Version 1.5 --

Additions:
- Options frame added! The options button replaces the links button; the links button is now found in
    the options frame.
- Items frame added! Click the items button (next to the travel button) to open. The items frame is a small
    frame with the on-use items you've completed from archaeology.
- Minimap tracking added! When you find archaeology fragments, the spot will be marked on your minimap
    whenever you're nearby. Tracking and display can be turned on or off in the options frame.
Fixes:
- Excavatinator will no longer try to open or close many of its frames while in combat. This would cause
    taint issues and sometimes UI errors, some requiring a UI reload to resolve. Most, if not all,
    taint issues should no longer occur.
- The position and size of the Excavatinator window will now be saved between sessions. Also, the window
    can no longer be dragged off-screen.
Known problems:
- If one or more keystones are unknown, a find will be marked on the map whenever -any- currency is obtained.

-- Version 1.4 --

Additions:
- Travel frame added! Click the travel button (bottom left corner) to see a frame with any methods of
    teleportation available to you, and click one of your choosing. If I've missed any items or spells
    that should be included, tell me.
- Link frame added! In cases where Excavatinator can not automatically link an archaeology project to
    an item, you can manually link the two here. Certain links are provided with the update. If you
    find any items that aren't linked, please do tell me, and I'll add them to the default list.
Changes:
- The lists of incomplete common or rare artifacts can now always be viewed from the achievements
    "Diggerest" or "It Belongs in a Museum!" respectively, even if you have completed the achievement.
Fixes:
- The Survey button now works for all languages.
- Total artifact count is now accurate for all languages.
- With the introduction of the links frame, the Crawling Claw problem should be fixed.

-- Version 1.3 --

Additions:
- The main window can now be collapsed to only show races available on the current continent.
- There is now a Survey button in the main window.
- Achievement tracker added. Click an achievement for information on incomplete objectives.
Fixes:
- There was a rather embarassing mistake that would prevent item links from working as intended on
    non-English clients. This should now be fixed.
Known problems:
- The Crawling Claw problem still exists, for the same reason as described below.
- Excavatinator can not be opened while in combat.

-- Version 1.2 --

Additions:
- Right clicking a race will now solve its artifact, if possible.
- The main Excavatinator window will now update in real time. The artifact list still won't.
    Note: The standard archaeology window will not work properly with Excavatinator open.
- There are now key bindings available for opening Excavatinator and for casting Survey.
Fixes:
- The artifact list will no longer scroll when there is no need for it to.
- The Lua error on opening a profession window should now be fixed.
Known problems:
- The Crawling Claw will not display correctly. There is no good way to fix this that will not cause
    more problems.

-- Version 1.1 --

Additions:
- The mouseover tooltip for a race will now tell you how many total solves you have done for that race. This
    is different from the number of unique artifacts found, in that several solves of the same artifact
    will be counted.
- Recipe: Vial of the Sands is now listed under the Tol'vir race, under the new heading "Other". You will
    have to open your alchemy tradeskill to see its completion status, or any profession if you don't
    have alchemy.
- A very simple API has been added to fetch information from Excavatinator. These can be used to create
    other addons that present or use said information differently. See Excavatinator.lua for more info.
Fixes:
- The number of existing artifacts for a race should now stay consistent, even if there is a problem with
    an artifact.
Known problems:
- The Crawling Claw still will not display correctly. The project has a different name and icon from the
    item it rewards, and those are the only two possible ways to match a project to the item created.
    If any items are in the same situation in any other language, the same problem will occur with them.
- The first time you open a profession window after starting the client, if you have not opened Excavatinator
    you will get a Lua error.

-- Version 1.0 --

Initial release.
Known problems:
- The Crawling Claw is not listed correctly, and if obtained will be listed as "Mummified Monkey Paw". This
    will also cause the Tol'vir race to display as having one more artifact than it actually does.