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EminentDKP

Abandoned
A simple and intuitive GUI for managing loot via DKP for your guild. It will be the most fun you get out of a DKP system.

File Details

v1.8

  • R
  • Nov 22, 2010
  • 9.62 KB
  • 16
  • 4.0.3
  • Retail

File Name

EminentDKP.zip

Supported Versions

  • 4.0.3

v1.8

  • Added a filter to the master looter's chat window that will hide communications between the mod and other players. This dramatically reduces spam for the ML.
  • Improved data sharing between mods. Data updates will now be much more frequent.
  • The master looter can now enter bids lower than the current high bid. This reverses a change made in v1.7.1 that was put in place to keep the ML from having an unfair advantage during auctions. Now that bids are hidden from view, this is no longer an issue.
  • The mod will now announce itself and execute its other raid-startup routines once the raid reaches 9 players, down from 21. This allows 10-man guilds to use the mod.
  • Adjusted the formatting for many of the messages so all whispers sent use the same prefix and can be recognized by the message filter.

v1.7.2

  • Whenever a user sent themselves the commands '$ check' or '$ balance', a lua error would be thrown if their instance of the mod did not have the latest data. Fixed.

v1.7.1

  • Hot-fix to correct an issue where a player using the '$ standings' or '$ lifetime' commands when they didn't have the latest data would get a lua error
  • The master looter can no longer enter bids that are lower than the current highest bid.

v1.7

  • Any player with the mod installed can now whisper themselves the commands '$ balance', '$ check', '$ standings', and '$ lifetime' to check balances and rankings outside of raids and without having to whisper an officer,
  • The mod will now only add players to the database if it sees them in a raid where master looting is enabled. This will prevent the collection and storage of useless data from battlegrounds, wintergrasp, etc.
  • The mod will now introduce itself to players that it has never seen in a raid before by sending a whisper offering to display a tutorial.
  • Added the '$ tutorial' command. This will generate a few lines explaining the basics of getting started with the mod. This was designed to save the officers the trouble of explaining how to use the mod every time there is a new recruit in the raid.
  • Sending the '$ standings' or '$ lifetime' commands during a raid while master-looting is enabled to any non-ML player running the mod will automatically redirect the command to the master looter (who probably has the most current data).
  • Removed the 30-minute minimum interval on the '$ standings' command. The query will now be executed every time the command is received.
  • '$ lifetime' can now be used by any member of the raid (was previously restricted to just the master looter)
  • Automatic updates can now be triggered by mods being run by non-officers. As always, only data from mods run by officers will be used to update the databases of other mods.
  • Sometimes when the raid leader would assign a master looter, the mods of both the raid leader and master looter would announce themselves at the same time. Now only the master looter's mod should make the announcement.
  • Updated the '$ help' and '$ admin' commands to reflect the changes in v1.7

v1.6

  • Added a version check to inter-mod communication. Users will receive a message letting them know when a newer version of the mod is available.
  • Dkp from bounties and auctions is now awarded to everybody in the raid, not just players on the master-loot list.
  • The '$ reset' command was off by one character. This has been fixed.
  • The '$ vanity' command would throw an error if anybody in the raid had lifetime total dkp of 0. Fixed.
  • Sometimes if a data update between mods was triggered while the user was going through two loading screens in less than 30 seconds the update routine would get stuck in an infinite loop. Fixed.
  • The '$ transfer' routine will no longer immediately trigger an update event.
  • The PruneEvents() function will now be more thorough.

v1.5.3

  • '$ help' was throwing an "unrecognized language" lua error. Fixed.

v1.5.2

  • Hot-fix to correct an issue where a lua error was thrown whenever a corpse stopped being looted.

v1.5.1

  • Hot-fix to correct an issue where horde players were unable to use the mod. Thanks to Gresch for finding the issue and coding the fix.
  • Hot-fix for a second attempt to correct the issue where new players see a series of lua errors upon loading into the game world.

v1.5

  • Added the '$ disenchant X' command. This allows the master looter to mark a player in the current raid as the disenchanter. Any gear that nobody bids on will be automatically looted directly to this person.
  • Added the '$ vanity' command. This will generate a random number for each person in the current raid that is weighted by that person's lifetime earned dkp. We (Eminent) use this routine to determine who wins a vanity mount. The list of randomly generated numbers is posted to raid chat in descending order.
  • Added the '$ reset X' command. Whenever a player in Eminent wins a vanity mount, their lifetime earned dkp is reset so other people have a chance at winning a mount. This command will reset the lifetime earned dkp of player X to 0.
  • Active auctions are now canceled immediately when the ML stops looting the corpse (rather than at the end of the 30 second timer).
  • Fixed a glitch where brand new users were receiving a string of error messages upon entering the game world. Thanks to Diggity for reporting this issue.

v1.4.1

  • Hot-fix for a post-4.0 glitch where the mod fails to recognize the user. This glitch results in several "mission critical" functions not working correctly.

v1.4

  • Updated to work in Cataclysm

v1.3

  • Multiple instances of EminentDKP running in the same guild can now "talk" to each other to share data. All copies of the mod will have up-to-date dkp information which means any officer can use EminentDKP to be the master looter. It is also recommended that non-officers install the mod; this will increase the number of database backups that are created. You can never have too many backups.
  • To reduce spam, the "player X has been added/removed from the database" notifications have been removed. Players are still being added and removed as usual, but the mod just doesn't announce it.
  • Fixed a glitch where the mod was announcing itself even if master looting was not enabled

v1.2

  • Modified the '$ auction' routine so that it will run continuously until there are no more items or the master looter stops looting the corpse
  • The "number of days since last raid" value on the player reports will now round down to the nearest integer
  • Fixed a glitch caused when the target of a dkp transfer is not specified by the person sending the command.
  • Added additional error checking code to '$ transfer'.

v1.1

  • Added the command '$ standings' to allow any player to print (to raid chat) the current dkp standings of everybody in the raid. To reduce spam, this command can only be executed once per half hour. The loot master can run it at any time.
  • Added '$ lifetime' to the admin menu. This command allows the master looter to print (to raid chat) the total lifetime earned dkp of everybody in the raid.
  • The mod no longer accepts bids of 0.
  • Made a few tweaks to the wording of several responses.