File Details
v1.4.1
- R
- Nov 9, 2010
- 1.15 MB
- 77
- 4.0.1
- Retail
File Name
dkm-v1.4.1.zip
Supported Versions
- 4.0.1
DKM ChangeLog
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+ New functionality.
* Bugfix/change.
- Removed functionality.
v1.4.1
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* Added missing library.
* Fixed some ridiculous bugs with addon loading when there are no other ACE3.0-based addons loaded.
* Updated Ace-3.0 to r981.
v1.4.0
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+ Added RuneBars module - shows runes as bars instead of icons.
+ Added support for AddonLoader.
* Fixed rune and disease borders appearing above some menus.
v1.3.0
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+ Added support for enabling/disabling each module.
+ Added naming on overlays when UI is unlocked.
+ New art by Opaque.
* You can now set out-of-combat alpha to 100%.
v1.2.1
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* Fixed FailStat module not obeying options on load.
v1.2.0
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+ Added FailStat module - collects some basic DK statistics when you are in combat (currently, only waste of rune refresh time).
* Updated RunicPower module to use new API introduced in patch 4.0.1.
* Addon won't be loaded for characters that are not Death Knights.
v1.1.1
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* Fixed bug with UI elements positions not saving properly (right now saving only when you lock UI).
v1.1.0
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+ Added visualisation of Ebon Plague disease on target (optional, very useful for Festering Strike bug).
+ Overlay on UI elements when you move them around.
+ UI elements sticking can now work with some other addons (very few though).
+ Added Russian locale.
* Rune prioritisation enabled by default (as a must-have feature for Cataclysm rune refresh model).
* Updated all libraries.
* Bug fixes.
- Removed rune grace period feature since there is no rune grace period anymore in Cataclysm.
v1.0.0
------
* Updated TOC to support patch 4.0.1.

