DialogKey

Addons
145,763 Downloads Last Updated: Nov 22, 2020 Game Version: 8.2.0

UIParent:EnableMouseWheel Error

#11 By  vandiel01

Created Jul 1, 2019 Updated Jan 26, 2020

Open

Maybe silence those error?

1x [ADDON_ACTION_BLOCKED] AddOn 'DialogKey' tried to call the protected function 'UIParent:EnableMouseWheel()'.
!BugGrabber\BugGrabber.lua:519: in function <!BugGrabber\BugGrabber.lua:519>
[C]: in function `EnableMouseWheel'
DialogKey\main.lua:630: in function `func'
DialogKey\libs\AceTimer-3.0\AceTimer-3.0-17.lua:55: in function <DialogKey\libs\AceTimer-3.0\AceTimer-3.0.lua:48>

Locals:
InCombatSkipped

Sep 3, 2019

I get this error as well.

 

1x [ADDON_ACTION_BLOCKED] AddOn 'DialogKey' tried to call the protected function 'UIParent:EnableMouseWheel()'.
!BugGrabber\BugGrabber.lua:519: in function <!BugGrabber\BugGrabber.lua:519>
[C]: in function `EnableMouseWheel'
DialogKey\main.lua:522: in function `func'
...s\ElvUI\Libraries\Ace3\AceTimer-3.0\AceTimer-3.0-17.lua:57: in function <...s\ElvUI\Libraries\Ace3\AceTimer-3.0\AceTimer-3.0.lua:50>

Locals:
InCombatSkipped

Dec 10, 2019

Same issue here:

72x [ADDON_ACTION_BLOCKED] AddOn 'DialogKey' tried to call the protected function 'UIParent:EnableMouseWheel()'.
!BugGrabber\BugGrabber.lua:519: in function <!BugGrabber\BugGrabber.lua:519>
[C]: in function `EnableMouseWheel'
DialogKey\core.lua:62: in function <DialogKey\core.lua:62>
[C]: in function `Hide'
FrameXML\UIParent.lua:2595: in function `SetUIPanel'
FrameXML\UIParent.lua:2675: in function `HideUIPanel'
FrameXML\UIParent.lua:2321: in function <FrameXML\UIParent.lua:2313>
[C]: in function `SetAttribute'
FrameXML\UIParent.lua:3154: in function `HideUIPanel'
FrameXML\QuestFrame.lua:25: in function <FrameXML\QuestFrame.lua:23>
[C]: in function `AcceptQuest'
FrameXML\QuestFrame.lua:508: in function <FrameXML\QuestFrame.lua:501>

Locals:
InCombatSkipped

 

Jan 26, 2020

To fix this error:

1. Open Addons/DialogKey/main.lua

2. Change line 521 from:

if not found then

to

if not found and not UnitAffectingCombat("player") then

Edited Jan 26, 2020


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