DiabolicUI for WoW Retail

Addons
145,897 Downloads Last Updated: Sep 25, 2019 Game Version: 8.2.5

File Details

Filename DiabolicUI-r20160720163644.zip
Uploaded by GoldpawTheGreat
Uploaded Jul 20, 2016
Game Version 7.0.3
Size 6.02 MB
Downloads 59
MD5 f78c12038173d12a578db1350fc4cc35
Supported WoW Versions
7.0.3

Changelog

Lars Norberg:
    - 2016-07-20-1835: - attempted to fix a bug that would occur when other addons used blizzard's TimerTracker system - added the stance bar button's tooltip text to the enUS locale
    - 2016-07-20-1725: - fixed a tooltip incompatibility with the addon SavedInstances - fixed some problems with the locale handler that would prevent other locales than enUS from functioning - added better number abbreviations for zhCN clients
    - 2016-07-20-1500: - bumped interface version to 7.0.3 - fixed the "big bar in the middle of the screen" bug - fixed an issue that would display a number instead of the red error messages on-screen - added zhCN localization by 公孟一文 - fixed the zone ability button
    - 2016-07-18-1249: - fixed a localization bug that would cause pre-Cata clients to malfunction if the UI scale was "incorrect"
    - 2016-07-17-1436: - added a popup to request whether or not you prefer to have the main chat window automatically sized and positioned - added the chat commands "/diabolic autoscale", "/diabolic autoposition" and "/diabolic resetsetup"
    - 2016-07-16-1003: - toned down the glare on the minimap overlay texture - removed some debug output from the actionbar module that would show up at the start of pet battles - removed the annoying green paw texture that would appear on pet battle chat output frames - fixed a weird bug that sometimes would occur in the unitframe threat element
    - 2016-07-16-0027: - added frequent updates for unitframes whose unit didn't fire in events, such as ToT
    - 2016-07-15-1802: Fixed issues that would break the actionbars in certain clients
    - 2016-07-15-1359: - fixed action keybind in pet battles - added stack size / spell charges to the actionbuttons - added more updates to ToT unit names - moved the player's alternate power down, as it often was in the way of the target frame (for example when the blood moon event was active)
    - 2016-07-14-1914: Trying to work around a nil bug in the chat window module related to the chat icons. Unable to reproduce it so far, though.
    - 2016-07-13-2151: added combopoints and anticipation
    - 2016-07-13-1317: removed the autominimizing of the quest tracker in combat, as this was causing a taint if the user moved from one subzone to another while having quest objectives visible on the WorldMap and opening it. Now THAT took some time to figure out!
    - 2016-07-13-1040: - doubled the brightness of the threat texture
    - 2016-07-12-2135: - Added threat coloring for all existing units with the exception of the player (that's coming later!)
    - 2016-07-12-1347: - moved the durability frame, ghost release frame and vehicle seat indicators - fixed issues that prevented new buttons in the stance bar from being clicked when learning new forms or changing talent specialization
    - update warrior action paging, which seems to have been wrong
    - fixed a typo that caused the UI not to load
    - - restyled and repositioned the ExtraActionButton1 and the Draenor Zone ability button. - added some temporary statusbar texts for the targetframe and player orbs
    - Fixed an issue that would produce a bug if more than one mirrortimer (breath, fatigue, etc) was visible on-screen at once. Also adjusted the coloring to be darker and easier to see.
    - stance (and other) buttons should now properly get a gold border to indicate when they are checked
    - - fixed a problem with the actionbutton overlay glows - moved the mirrortimer (breath, fatigue, feign death etc) slightly downwards, to make room for the upcoming targetframe auras - moved the warning text ("You can't do that yet" etc) slightly down, to not be in the way of the mirror timer or the target frame - slightly lowered the padding between the buttons on the side bars, pet bar and stance bar
    - - added a stance bar...'ish - fixed a bug in the tracker module that would sometimes taint the worldmap's POI buttons if the worldmap was opened during combat. - fixed a bug that would sometimes cause the focus frame powerbar to become stupid long instead of disappearing
    - added MoveAnything's game menu button to our styled game menu
    - - fixed an issue in Legion/WoD where the focus frame wouldn't reposition itself when the pet frame was shown - fixed an issue in Legion where the castbar texture would be pure green, instead of light transparent white
    - - chat should be visible for 15 seconds before fading, up from 5 - added tot and focus unitframes - fixed some issues with the unitframe castbars where they sometime wouldn't update properly - fixed a framelevel issue with the unitframe castbars that would render them above their border - fixed a problem that sometimes would occur with female unitframe portraits
    - - fixed an issue where the chat window module would disable itself if Prat-3.0 was in the addon list, even if it wasn't enabled
    - - added a pet action bar - adjusted how the side bar resizes and moves themselves - made the actionbar menu's backdrop darker, to make it less confusing when shown over an open quest tracker - fixed a bug that would make it impossible to dismiss or rename a pet through its unitframe after a /reload - all unitframe elements (like the portraits) should now be update also when first shown
    - - Removed some debugging output that would appear when clicking on the chat button with the mouse.
    - - Added the XP bar - Changed the shadow on the chat font to match the UIs general light direction - Added some methods to the custom StatusBar object to accomodate the new XP bar
    - Fixed the chat button becoming disabled
    Fixed an issue where the chat button would sometimes become disabled after the input box was automatically hidden in classic style mode.
    - Removed flash animations from chat bubbles
    Removed flash animations from chat bubbles, as this was causing client crashes for some users.
    - Chat module disabled if Prat-3.0 is loaded.
    - "canexitvehicle" macro option doesn't exist before MoP.
    - Settings should now save properly between sessions for all clients.
    - Reverted the build number to recognize Legion to a lower value.
    - text edit
    - fixed the repository folder structure
    - comment changes
    - first
    - Initial commit