File Details
Commodity 2.0-beta1
- B
- Jan 7, 2011
- 3.15 KB
- 272
- 4.0.3a
- Retail
File Name
Commodity-2.0-beta1.zip
Supported Versions
- 4.0.3a
Commodity 2.0-beta1
- Commodity has been completely rewritten. You no longer reserve slots for items, you rather write in the "Info" page for each tab what items should go in this tab, then Commodity will sort them automatically.
Commodity 1.7
- Changing a tab twice in the same minute will now give a warning, telling you to wait a bit. Due to synchronizing issues with other players tab data can't be changed twice within the same minute or other people would not see your changes for the second edit.
- Tried to correct some of the tab synchronization issues, but due to the bug being very random and thus difficult to test it may not have helped.
Commodity 1.6
- Added CheckButton to enter draw mode.
- Slightly less spammy when entering draw mode.
- Corrected another sorting bug.
Commodity 1.5
- Updated to work with 4.0.1.
Commodity 1.4
- Previous correction to sorting algorithm introduced another sorting bug. Should be fixed now.
Commodity 1.3
- Cleaning up tables manually, garbage collection of Lua still doesn't seem very good. This fix means less memory usage.
- Fixed two sorting bugs, could in some cases end up in an endless loop, and in another case it would not sort items if they were in certain empty slots.
Commodity 1.2
- Bugfix, writing "/commodity draw <itemname>" would give you an error. This really wasn't supported, only itemlink and itemid are, but it shouldn't cause an error either.
Commodity 1.1
- Fixed small mistake in sorting algorithm that caused items to be moved around much more than necessary in some cases.
- Removed conversion from database format in beta version to current version.
Commodity 1.0
- First release
Commodity 1.0-beta4
- New sorting algorithm. Easier to read (well, not that this means it's easy to read, just easier), and should make even fewer moves when sorting the guild bank.
- Custom stack size were not honoured if there were more items in the reserved slot than the stack size, and there were empty slots, but no slots reserved for the same item and with room. Rather insignificant bug, but it's fixed :)
Commodity 1.0-beta3
- It's now possible to set a lower stack size than the max stack size for the given item. This change makes the protocol sharing information to other people in the guild not compatible with older versions. Further this change requires a new database structure, this should be corrected automatically, but this feature is intended to be removed with the 1.0 release (so anyone going from an older beta than this to 1.0 will get an error).
Commodity 1.0-beta2
- Small improvement to sorting algorithm, should make fewer moves when sorting.
- Changed versioning to a more traditional (and sane) system.
Commodity 1.0-beta1
- First official beta

