File Details
ChronoBars-1.11
- R
- Oct 1, 2010
- 38.50 KB
- 242
- 4.0.1
- Retail
File Name
ChronoBars-1.11.zip
Supported Versions
- 4.0.1
- 1.10 to 1.11
- Fixed bug where bars were offset by one pixel upwards from group background if group grow direction was set to "down"
- 1.9 to 1.10
- New fast blinking phase right before the bar expires
- New config menu option to copy animation settings
- Fixed bug where bars would consume CPU when "always visible" but not active
- Fixed bug where bars were showing last instead of first effect in a comma-separated list when "always visible" but not active
- Fixed bug where bars with infinite duration and blinking disabled showed as empty instead of full
- Fixed bug where bars with infinite duration were flashing. That was only meant for Usable bars.
- Give priority to spellbook icons over cached icons even when cache hit already exists
- 1.8 to 1.9
- New effect type "MultiAura"
- New effect type "Weapon Enchant"
- New effect type "Auto Attack"
- Limited config menu width so it doesn't grow too large with a comma-separated effect list
- Slightly improved memory consumption
- Polished bar behavior when always shown. The icons and blinking now work correctly when bar visibility is set to "Always Visible".
- 1.7 to 1.8
- Fixed bug where cooldown bars wouldn't get updated if the cooldown got canceled while global cooldown is up
- Fixed bug where Time Format setting didn't apply to bars
- New "Enabled" bar setting
- Event-driven bar updates for major CPU improvement
- 1.6 to 1.7
- Fixed bug where bars would flicker shortly right after logging in / reloading ui
- Added support for multiple effects on the same bar with comma-separated list
- 1.5 to 1.6
- Fixed bug where disabling fade-out animation made the bar always hidden
- Bars are now click-through in run mode so they don't interfere with view rotation
- Added setting for precise X,Y group positioning
- Added setting for spark width and height
- Added setting to rename current profile
- New feature: link the profile to current spec (Profile settings -> Link to current spec)
- New feature: sort bars by time left (Group settings -> Sorting by time)
- New feature: control bar visibility (always / when active) (Style -> Visibility)
- 1.4 to 1.5
- Fixed bug where cooldowns wouldn't reset without running out (e.g. via effects such as Cold Snap or Arena match starting)
- Bar animations
- Custom display name
- Removed effect type "Internal Cooldown", use "Custom" type instead
- New effect type "Custom", takes custom duration and trigger
- Copy settings from one bar to all the other bars
- 1.3 to 1.4
- New effect type "Usable" to track spell/item usability
- Tracking auras with 0 duration (e.g. Heroic Presence) now works
- Tracking of multiple auras with same name is now possible (e.g. double Berserk)
via the "Which when multiple" option in the aura settings
- Internal cd redesigned. Effect needs to be tracked by another bar. Triggering
via multiple effects is now possible by giving a coma-separated list.
- 1.2 to 1.3
Fixed bug with textures and fonts menu getting too big.
Fixed bug where aura icon wouldn't show up if "Sum stack from all casters" was on
Pixel-perfect graphics when full-screen or maximized
Added full-group background color and margin
Copying group settings is now possible
When a new bar is created, style is automatically copied from the current one
When a new group is created, settings are automatically copied from the current one
Changed "/cb reset" command to "/cb reset profile"
Added "/cb reset groups" command to only reset group positions
- 1.1 to 1.2
LibSharedMedia support for bar textures and fonts
Moved "Append CD" style option to Show=>CD menu
Separate visibility option for name and aura count
Option to change which side of the name aura count is at
Option for icon zoom, to hide the ugly borders
Ability to fine-tune performance via /cb update [interval]
- 1.0 to 1.1
Improved config menu according to initial feedback.
Bar and group creation is now more accessible (New, Delete menus).
Copy-pasting of all bar settings is now possible.

