File Details
r40
- R
- Dec 3, 2010
- 11.67 KB
- 274
- 4.0.3a
- Retail
File Name
CFM-r40.zip
Supported Versions
- 4.0.3a
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r40 | chaosinc | 2010-12-03 10:44:16 +0000 (Fri, 03 Dec 2010) | 1 line
Changed paths:
M /trunk/CFM.lua
+ correct OnShow scripts not hooking properly when a newly added "invisible" frame becomes visible, such as the target frame (line 309 error)
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r39 | chaosinc | 2010-12-02 06:19:22 +0000 (Thu, 02 Dec 2010) | 6 lines
Changed paths:
M /trunk/CFM.lua
M /trunk/CFM_GUI.lua
+ UI Overhaul!
+ Custom Name Support
+ Ability to change names added to "Options" tab
- Removed a bunch of old code that was literally doing nothing now
When users first log in, their saved vars should automatically convert to the new custom naming format. This will be verified by their previous entries being followed by "Temp". Click the Options tab and rename as you like.
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r38 | chaosinc | 2010-11-16 15:09:31 +0000 (Tue, 16 Nov 2010) | 1 line
Changed paths:
M /trunk/CFM.lua
M /trunk/CFM_GUI.lua
offline changes, need testing
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r37 | chaosinc | 2010-11-08 17:43:07 +0000 (Mon, 08 Nov 2010) | 3 lines
Changed paths:
M /trunk/CFM.lua
+ Reverted a change that lead to problems with trying to hook frames that don't exist yet (Line 77 errors)
+ Suppressed combat related messages until I figure out why they're spamming even though there is a delay built in to prevent it
+ Decide what I should have for lunch today
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r36 | chaosinc | 2010-11-06 02:24:20 +0000 (Sat, 06 Nov 2010) | 2 lines
Changed paths:
M /trunk/CFM.lua
M /trunk/CFM_GUI.lua
+ Added common default frames. Look for the button on the "Add Frame" tab
+ Added button for upcoming options (profile swapping, custom colors if I can ever figure out how it works)
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r35 | chaosinc | 2010-11-01 00:05:00 +0000 (Mon, 01 Nov 2010) | 1 line
Changed paths:
M /trunk/CFM.lua
+ Add a delay for players entering vehicles in case they have altered the any vehicle elements. The stupid animation keeps overriding custom placements. This should be a temporary fix until I find the bastard script and kill it.
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