File Details
r30
- R
- Feb 8, 2010
- 11.24 KB
- 38
- 3.3.0
- Retail
File Name
CFM-r30.zip
Supported Versions
- 3.3.0
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r30 | chaosinc | 2010-02-08 14:39:33 +0000 (Mon, 08 Feb 2010) | 3 lines
Changed paths:
M /trunk/CFM.lua
M /trunk/CFM_GUI.lua
+ Ya know what would be handy? If the manual value fields actually referred to themselves rather than trying to pull property data from the "Parent" field. I don't think you can pull width data from "UIParent", but hey, it was worth a shot. All other fields have been fixed accordingly as well.
+ Manually adding an Alpha value will actually change a frame's alpha level now. Imagine that.
+ Time for breakfast!
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r29 | chaosinc | 2010-02-04 22:57:35 +0000 (Thu, 04 Feb 2010) | 12 lines
Changed paths:
M /trunk/CFM.lua
M /trunk/CFM.toc
A /trunk/CFM_GUI.lua
Better late than never....
+ Wanna see through your frame? Alpha control is finally here!
+ Hate using the X/Y mover? Use the new lock/unlock feature to drag-n-drop your frame!
+ Ya know, 2k+ lines to sort through to find the config frame stuff is a pain. The GUI is in it's own file.
+ Hey copyright, it's 2010 now, get with the program.
+ Blizz's Interface frame has an annoying habit of resetting frames against my wishes. This has been worked around.
+ 2 sec delay was a bit long, dropped to 1 sec.
+ Since the name feature was removed, all residual data has been removed.
+ Ever remove a frame then get spammed about how it can't be found? F1X0R3D!
+ Fixed some label alignments/anchoring
+ My Financial Aid check cleared today. I has monies again!
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r28 | chaosinc | 2010-01-13 06:46:54 +0000 (Wed, 13 Jan 2010) | 1 line
Changed paths:
M /trunk/CFM.lua
Spam sucks. Let's fix that.
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r27 | chaosinc | 2010-01-01 19:41:11 +0000 (Fri, 01 Jan 2010) | 2 lines
Changed paths:
M /trunk/CFM.lua
+ If a player enters the game in combat, CFM will now wait until the player leaves combat to apply settings.
+ Added checks to the rest of the config settings making sure the user has a frame selected before trying to apply settings (WHOOPS!)
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