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Chaos Frame Modifier

Abandoned
Frame Manipulator

File Details

r27

  • R
  • Jan 1, 2010
  • 9.06 KB
  • 28
  • 3.3.0
  • Retail

File Name

CFM-r27.zip

Supported Versions

  • 3.3.0

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r27 | chaosinc | 2010-01-01 19:41:11 +0000 (Fri, 01 Jan 2010) | 2 lines
Changed paths:
   M /trunk/CFM.lua

+ If a player enters the game in combat, CFM will now wait until the player leaves combat to apply settings.
+ Added checks to the rest of the config settings making sure the user has a frame selected before trying to apply settings (WHOOPS!)
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r26 | chaosinc | 2009-12-27 20:29:31 +0000 (Sun, 27 Dec 2009) | 3 lines
Changed paths:
   M /trunk/CFM.lua

+ Frames will now properly adjust after entering/leaving an instance (this should fix all other issues concerning this behaviour as well)
+ Frames should properly readjust when talents change with default UI action bars
+ Some code rewrite
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r25 | chaosinc | 2009-12-12 04:58:48 +0000 (Sat, 12 Dec 2009) | 1 line
Changed paths:
   M /trunk/CFM.lua

+ Added checks to make sure users have a frame selected before trying to alter properties (NOTE: UNTESTED!)
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r24 | chaosinc | 2009-12-09 04:41:27 +0000 (Wed, 09 Dec 2009) | 1 line
Changed paths:
   M /trunk/CFM.toc

.toc update
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r23 | chaosinc | 2009-08-11 05:23:08 +0000 (Tue, 11 Aug 2009) | 1 line
Changed paths:
   M /trunk/CFM.lua

+ Added missing "OnShow" hooks when a frame is initially added, which was causing a variety of frames to keep reseting their x/y positions until login/reload
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