File Details
AutoGreetz 4.2.0
- R
- Jun 28, 2011
- 124.12 KB
- 16.9K
- 4.2.0
- Retail
File Name
AutoGreetz.zip
Supported Versions
- 4.2.0
<font color="red">4.2.0</font> | DecodeTheNet | 29 June 2011 | 481d094f098cf68bfddd86cbaafe04a7
- ./AutoGreetz.toc
-- Upgraded for Patch 4.2
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<font color="red">4.1.0</font> | DecodeTheNet | 27 Apr 2011 | 81c2f1d9ce7413a36b7ef0608fb560b7
- ./AutoGreetz.toc
-- Upgraded for Patch 4.1
----------------------------------------
<font color="red">4.0.3 RC4</font> | DecodeTheNet | 27 Nov 2010 | f96b543c5614c9fc851ebd1665fbaa4f
- ./Locales/AutoGreetz_enUS.lua
- ./Locales/AutoGreetz_deDE.lua
- ./AutoGreetz.lua
-- Added a "Welcome back" function
- ./AutoGreetz.lua
-- Changed some lines
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<font color="red">4.0.3 RC3</font> | DecodeTheNet | 27 Nov 2010 | f7f282dbf133c6f02518757d258e4fff
- ./Locales/AutoGreetz_enUS.lua
- ./Locales/AutoGreetz_deDE.lua
- ./AutoGreetz.lua
-- Added Realname support
Now, you can use "Real names" - Just save it into the players guild note, within brackets. If avaiable, the Addon will display this name instead of the charactername. Here's an example:
Normal: Hello Imbaplayer!
With Realname-Support: Hello Michael!
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<font color="red">4.0.3 RC1</font> | DecodeTheNet | 23 Nov 2010 | 875266c68010f0d176d2207513917f11
- Initial Release

