File Details
5.0.22
- R
- Mar 29, 2026
- 15.13 MB
- 161.6K
- 12.0.5+7
- Classic + 4
File Name
AllTheThings-5.0.22.zip
Supported Versions
- 12.0.5
- 12.0.1
- 5.5.3
- 4.4.2
- 3.80.0
- 3.4.3
- 2.5.5
- 1.15.8
AllTheThings
5.0.22 (2026-03-29)
Full Changelog Previous Releases
- out of the dark, the dark, the dark
Hörst du die Stimme, die dir sagt
„Into the light
I parse up and close my eyes“? - Parse retail for git.
- [Logic] Ignore another Decor Specialist
[DB] Added Lab-grown Stormray HQT - Mythic+: Chinese Exclusive Mythic+ Mentorship Titles
- Logic updates for Profession Nodes.
- Removed 2 NYI flight paths from delves.
- Marked some promo stuff as removed
- More haranir weapon corrections.
- Added Haranir race new character weapons.
- Silvermoon City: Dethelin <Purloined Decor>
- Remove remnants of the Twilight Ascension vendors that were removed
- [DB] Moved Gold Vein description to the object instead of Gold Ore
- Housing District: Re-work some header structures and add Quests related to Mail Delivery races (#2372)
- Parse for profession nodes.
- Added logic for profession nodes.
- Sorted ProfessionNodeDB by expansion > profession > node name.
- Bumped build to 12.0.1.66709
- Midnight: 'Gathering of the Elves' Quest chain
- Void Assaults & Ritual Sites: Sort weapons
- PTR: Update Wago
- Profession Nodes collection very soon.
- Void Assaults & Ritual Sites: Remove stuff from 'Unsorted'
- Added in 4de8c978619c0570e91642ac010e54022cd54268 and 6e918afadfec884e2b68848cc9352c5bc6dcea8e
- [DB] Remove some duped NYI quests
- [Parser] Data can now contain _DATAGROUP(S) to store itself into the DATAGROUPS global and IDGROUPS global
- This allows us to define data and re-use it later for grouping purposes without having to manually link those numbers or data objects together
[Parser] Added an 'i_gathered' shortcut which can be used to simplify linking an Item with multiple object providers (future use with gathering profession content in Crafted Items) to clean up the files a bit
- This allows us to define data and re-use it later for grouping purposes without having to manually link those numbers or data objects together
- [Logic] Currencies which have a defined maximum are now considered trackable and will show as saved when the maximum has been earned or met
- [Contrib] /att contribute-debug now shows a toggle message
- [Contrib] PlayerLocation now includes the difficulty name if any
[Contrib] Ignore more Challenger's Cache and sorted the ignore objects - [DB] Updates to Arcantina & other random stuff
- Fix a few reported errors
- [Logic] Ignore another Decor vignette
- [DB] Moved some Prey HQTs
- [DB] Found some Encrypted Message during Mythic prog :smile:
- [Logic] Adjust tooltips for secure tooltip text (though Blizz maybe fixed it on their side)
- [Logic] M Voidlight Everdawn HQT
- [Logic] Retail: Vignettes are now tracked directly instead of as a User Waypoint [This should give better accuracy as the vertical aspect of the waypoint will be accounted for by the game]
[Logic] Retail: Vignette tracking no longer replaces other active tracking (i.e. Quests/User Waypoint/Map Pins/etc.)
[Logic] Retail: Vignettes no longer clear the User Waypoint when being cleared - Moved 'Fox Friends' achievement and 'Meerah' faction to NYI.
- [Logic] Ignore a few more Decor/Quartermaster vignettes
[Logic] Skip trying to track a Vignette if not currently on a valid map - [Misc] Added some better documentation comments for app:RegisterDataStyleExporter
- Fixed trading post ensembles price.
- [DB] Added many more Account-Wide quests (and existing quests which have become account-wide)
- [Export] Further updates
- Window rows now show the same text as their actual Window
- Visibility is maintained outside of Debug
- Creating new Windows with no data now works properly until data is placed into the Window
- [Logic] Adjusted WrapObject to work with a raw table for easier use
- [Export] Improved names of defined Export styles
[Export] More improvements to Export window functionality - Add two promotions you're already too late to take advantage of. Fix a few reported errors
- [DB] Added account-wide MID Delve leveling HQTs
- [Logic] Adjusted the not-yet-used 'OnClickHandler' for a Toggle type group to accept a few more inputs
- [Logic] HQTs now define a RootConstructor due their heavy use
[Parser] HQT quests now use CreateHQT directly to bypass conditional creation logic during load
[Parser] Reparsed for Git - [Parser] Moved the object conversion to take place later in sequence to prevent some type-based conversion data changes
- fix embarassing voidspire HQT section

