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ALL THE THINGS

Addon for Tracking Collections & Account Completion

File Details

5.0.20

  • R
  • Mar 24, 2026
  • 15.12 MB
  • 111.6K
  • 12.0.5+7
  • Classic + 4

File Name

AllTheThings-5.0.20.zip

Supported Versions

  • 12.0.5
  • 12.0.1
  • 5.5.3
  • 4.4.2
  • 3.80.0
  • 3.4.3
  • 2.5.5
  • 1.15.8

AllTheThings

5.0.20 (2026-03-24)

Full Changelog Previous Releases

  • Couple more localization fixes
  • Small localization fixes
    WORLD_MAP replaced with BRAWL_TOOLTIP_MAP because it has different value in TBC Classic
  • Add a quest and fix some object coords
  • Woops, fixed copypaste
  • Hardcoded Difficulty string as it's missing in MoP Classic
  • [Logic] Export window sort of works [WIP]
  • [UI] Added an Export window skeleton [WIP]
  • [DB] Refactored the MID Delves S1 content to more-closely match prior TWW style
  • Feature: Export Stylized Data (#2348)
    • [Logic] Added a new feature: Stylized Data Exporting
    • app:RegisterDataStyleExporter(style, funcs) -- allows registering a new Exporter of a given style
    • app:ExportStylizedData(window, style) -- allows performing an Export against a given ATT Window using a given style
    • [Debug] Debugger coords exporting properly rounds to 1/10 decimal
    • [Debug] Fixed Lua error when exporting a nil value for a key
    • [Debug] Converted Debugger's 'raw' Export logic into a common 'raw' Export style
    • Debugger 'raw export' now simply does a 'raw' style Export against itself
    • [Debug] Debugger now overrides VisibilityFilter instead of toggling global visiblity logic during Update passes
    • [Debug] AI conversion for 'readable' Export style in Debugger
    • [Debug] Adjusted indentation logic in Readable functions for consistent formatting
    • [Debug] Enhanced Readable functions to ignore additional fields and strip leading newlines
    • [Debug] Added optional 'depthShift' for depth handling in ExportDataRecursively for improved data export styling
    • [Debug] Refactored 'readable' data export functions for improved readability and handling of useful fields
    • [Debug] Fixed current Map being double-nested when adding new content in Debugger
    • [Debug] Added known shortcuts for readable key formatting in data export
    • [Debug] Further refinement and additions to supported Export data
    • [Import] Added "ID" and "questID" exporters
    • [Export] Return headerID when it's not a header constant
    • [Debugger] Retain map header when mapInfo does not exist
    • [Export] Shifted Raw Export groups by an extra tab
    • [Export] Added a readable export for Object types
    • [Debugger] Fixed some Object name context
    • [Debugger] Use UNKNOWN if tooltip is missing when looting
  • [Logic] Removed ForceExpandGroupsRecursively exposure in favor of ensuring consistent expansion logic can be applied via ExpandGroupsRecursively
    [Logic] Expansion logic adjustments to ensure both expansion options work as expected in the ATT Minilist
    • Expand current difficulty will now recursively expand within the respective difficulty (like it used to ages ago)
  • Added provider to first crafts without questID.
  • Fix a few minor errors
  • Added all Midnight group finder HQTs.
  • Vendors: Change a few tabs to spaces
  • Dragonflight: LFR is coming back in 12.0.5
  • Actually reparsed all flavors with localization fixes