This mod has moved to the new curse SWL site. Please download it from here
This should work in version 2.0.1
Thanks for the mod, it is really helpful. A lot of new features that seems less important were proved useful after testing them (outfits binding for me).
Would it be possible to display the icon of the type of weapon used if there are weapons or abilities in the build?
It will really help shortening the names of most builds by allowing to remove "Blood AR" or "Hammer Fist" as a prefix.
i don't know if it's possible, but can try to add kb shortcut for quick buils ? or even for normal build ?
Unfortunately I cannot add new shortcuts. I can just change existing SWL shortcuts to do something else, such as I did with the swap weapons key.
Are you aware that when downloaded, the last three updates have been 1.8?
I am uploading an alpha version of 1.9 for a friend to test for me. Curse then marks the latest release as updated, which is not the case. I'll find another way to share my alpha versions.
When using "update" on a Quick Build the check boxes are all empty, meaning I need to recreate the settings for it. Intended?
It is working as intended, but keeping them set is a good idea. I'll add it in a future release.
same as Woequistix. can't find the icon with the new version on 1920*1200no line for boobuilds in the consoledeleted all boobuilds entries in prefs and started fresh but still no icon showing up only 2 lines showed up in prefs after closing the game:
<Value name="BooBuilds" value="true" /> <Archive name="BooBuilds_Data" />
while I think there should be more, like the strings for your example default groups at least.e.g. like:
<String name="Group2_Name" value='"DPS"' />
btw: did you correct the problem of v1.8 that couldn't load outfits with voice commands?
I had another user report this issue when swl first came out on steam. He found that something on his side was corrupting the zip file when he extracted it in his SWL game folder. He fixed the issue by extracting the boobuilds zip file into his documents folder and then copying this extracted boobuilds folder into the SWL addons folder.
You could also check that the MD5 hash on the BooBuilds.swf file is 26293a654b5dee35d5c7209fd8115919 You can do this on windows by using the following command:
certutil -hashfile BooBuilds.swf MD5
I'm not aware of any issues around voice commands. Can you explain the issue further?
it works now! the icon is back.
I had to re-clean the Prefs_2.xml and delete the Prefs_2.bxml in my character folder twice after twice exiting the game. once wasn't enough and some entries for boobuilds were back already after a first clean-up.
the problem was probably, if not certainly, linked to the fact I had created a zzz (save) folder where I stocked unused and old version of mods inside the Flash folder and it didn't stop the game to look into it, hence the trouble.
the hash did correspond. the folders and files were absolutely identical.. sorry for the mess :3
for the outfits not loading with a command line:
when I use the command line:
/setoption BooBuilds_LoadOutfit "agent"
there's that red alert in the middle of the screen:
"cannot find outfit agent"
while in the chat this line pops:
Changed variable <BooBuilds_LoadOutfit> from <> to <agent>
in the character's Prefs_2.xml there are these strings:
<String name="OUTFIT7_Name" value='"agent"' />
<String name="OUTFIT7_OUTFIT" value='"CS%-%VER%-%1.0%-%FL%-%Junior Agent%-%undefined%-%Illuminati Agent mask%-%undefined%-%undefined%-%Bandeau, black%-%undefined%-%Bikini shorts, black%-%undefined%-%undefined%-%undefined%-%undefined%-%WV%-%false%-%true%-%SP%-%undefined%-%PT%-%undefined%-%WS%-%36350%-%36359%-%36349%-%36358%"' />
note 1: that it's the same no matter what outfit I attempt to load.
so I went back to the pristine state of the addon with only your example groups created and in the case of the outfit tab there's just the Solo group sitting there and I created a new outfit but the same behavior as explained above happens again.
note 2: the command lines to load builds do work so this problem only concerns the outfits.
finally: this is not a big hassle to click the icon like everybody else instead of using commands so unless you're curious to find out what's going on don't bother with that.
Love the Mod!
I have some odd issues. When selecting pets to go with the outfits, the scroll down skips from the top 5, to middle 5, then bottom 5 of the list. It skips past the other pets in between. Also there are times when making an outfit, the create outfit window elongates right off the screen, so you can't click the ok to save.
Again, love the mod, love the concept.
PS the "?" page sends me to tswact.wordpress.com/boocommon/ instead of /boobuilds
How are you scrolling the pet selector? With the mouse wheel or mouse click dragging it?
scroll wheel. An interesting note. If i reloadui it resets to a proper usage. If i open a tab then save an outfit it creates an elongated window. The more tabs I open or close the longer the window seems to get.
Thanks for the bug report. This is fixed in version 1.9.
'Manage Dupilicates' doesn't work reliably, at all.
First load in, nearly any item with a duplicate will load the female version on a male toon. Torn dress strip, post abdominal surgery, any of the lab coats, the knee pad pants. On a female toon, it seems some gloves will load male version.
So I pick another outfit with no duplicates, and then manage the duplicates from the menu on the effected outfits. Sometimes the checkbox is on, sometimes I turn it off... eventually after many attempts I can get all the parts to load for the right sex. Great.... and then I switch characters, or log out.
The mod has forgotten everything. Outfit just loads female versions all over again, I can go through the whole process of 'fixing' the duplicates... on... no, off... there ok its working again. Log out, come back... Female versions load again, no ticks remembered.
UPDATE: I don't even have to log out, five times it loaded the male straw beach hat correctly on one outfit, then without changing anything the next time I tried to equip that outfit, It loaded with the female straw beach hat instead. Its like the mod is rolling dice in the background.
I'll have a look.
I have decided to remove the manage duplicates feature. Version 1.9 will be changed to use the new clothing api used in the SWL dressing room. This does not have the issue with duplicate male/female items and should solve this problem for good.
I have a slight issue. Current state is: cannot find the icon.
Worked fine until I made a line with a '.' (I think it was 'Elementalism + Shotgun - Wu.2P')
(2P for 2nd Pattern).
At this point that build did not react to right-click. The other build still did.
I tried a few /setoption things but mistyped I think and...
BooBuilds icon disappeared. Oops.
Game states ' Variable <BooBuilds> is <void>
Have deleted 1.5
Extracted to <path>/flash
I was also trying to find out if there is a 'full' list of /setoption command line commands? But perhaps it is precisely the ones you give (loadbuild & loadoutfit)?
Any ideas for me? They would be greatly appreciated!
Thanks for the work you're putting in,
Lucas aka Tint 'Painted' Hue.
PS Edit typos.
I wouldn't play around with the setoption stuff. I list all the options in the help page. I just hope you haven't lost all your builds.
To find the icon go into SWL and press Ctrl+Shift+F2. This will open a blue window. Left click on the line that starts "+30 _root.boobuilds\boobuilds". Now left click on the line that starts "+29 _root.boobuilds\boobuilds.BooBuildsIcon". Now change the values on "_root.boobuilds\boobuilds.BooBuildsIcon._x" and "_root.boobuilds\boobuilds.BooBuildsIcon._y" to be in the middle of your screen resolution.
If none of these lines exist then boo builds is not loading. I've seen this happen once before for a steam user. If this is the case then make sure you extract the boobuilds.1.8.zip file into a directory outside of your steam area (such as you document folder). Then copy the extracted BooBuilds folder over into the correct location in your steam games folder.