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Unit Tester

The Unit Tester allows you create Starcraft 2 units ingame to test matchups

File Details

Unit Tester Online v0.96 (North America)

  • R
  • May 20, 2011
  • 309.69 KB
  • 8.5K

File Name

UnitTesterOnline_v0.96__North_America_.SC2Map

Supported Versions

    v0.96
    http://www.mediafire.com/?99ef7um29gylydd

    -save/load: now stored in player 1 bank
    -save/load: save files include description field
    -attack dialog now includes icons and text
    -battle report added with statistics for winning player
    -optimization: leaderboard rewritten for efficiency
    -optimization: removed waits for faster execution
    -optimization: zerg builder works better during lag
    -bugfix: "mirror" current player is now player who created or removed last unit
    -bugfix: "Xel'Naga tower" is back and working

    0.95
    http://www.mediafire.com/?1cf709adyqpwo39

    -help screen available (F12 menu)
    -option to disable fast creep (options submenu)
    -five new terrains added (terrain submenu)
    -tooltips for research include costs (minerals, vespene, time)
    -bugfix: units attacking high ground without vision
    -bugfix: energy button stack overflow error
    -bugfix: switch causing some buildings to become invisible
    -bugfix: respawn not updating terrain changes in attack mode
    -bugfix: creep tumor incorrect footprint
    -bugfix: using structure's attack corrupted leaderboard
    -bugfix: computer automatically used abilities

    0.94
    http://www.mediafire.com/?6gej9zsbcth18m8

    unit creator
    -Unit creator has been completely redesigned
    -Dual creator windows can be used independently by two players
    -Upgrades are now found in unit creator instead of buildings
    -Unit tooltips show unit cost and description
    -Upgrade tooltips show description
    -Text confirmation when creating units or researching upgrades
    -Race builders are now accessible during unit creator
    -Leaderboard now tracks buildings created during unit creator

    save/load dialog
    -Save / load feature added
    -Nine available save slots
    -Save states do not persist from game to game
    -Use F10 menu to save states permanently
    -Units and buildings, including position, can be saved
    -Upgrades are automatically saved, manually loaded with shift key
    -Respawn and redo buttons now use save/load triggers

    attack dialog
    -Attack panel icons replaced by text
    -Terrain "Natural" redesigned to allow attack by ground
    -Terrain icons replaced by text
    -Upgrade button compatible with new unit creator
    -Upgrade button redesigned to be on/off
    -Revealers now enabled for players 3-8
    -Cameras now enabled for players 3-8

    bug fixes
    -Triggers no longer destroy ladder map resources
    -Upgrade button no longer researches derelict upgrades

    -Siege tanks now always have siege mode
    -Carriers now always start with 8 interceptors
    -No hotkeys for unit creator
    -Resetting weapon/armor upgrades doesn't reset art
    -Resetting zergling speed upgrades doesn't reset model