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Unit Tester

The Unit Tester allows you create Starcraft 2 units ingame to test matchups

File Details

TheUnitTester v0.93

  • R
  • Apr 26, 2011
  • 305.14 KB
  • 1.8K

File Name

TheUnitTester_v0.93.SC2Map

Supported Versions

    0.93 (online 1.13)
    http://www.mediafire.com/?pf3emo4qcjx75sq

    New features:
    -Added Alliance Menu (under Options). Any of 8 players can enable/disable control of Red units, Blue units, and Unit Creator.
    -Better multiplayer support.  Player slots 1-8 are now human only and computers were moved to 9-12.  Many triggers were reworked.
    -Lobby options locked.  Parties now properly work.  Impossible to screw up now.
    -Reworked Vision button and option. You can now turn on or off vision of the entire map.  When off, the alliance menu will determine who has vision of what units.
    -Renamed computer players.  Left and Right are now Red and Blue.  Ability to change color has been removed.

    Bug fixes:
    -Player names no longer override Red and Blue
    -Xel'Naga towers no longer become vulnerable
    -Zerg builders move during terrain changes
    -Zerg builders properly select for players 3-8
    -Leaderboard properly updates after excessive usage of mirror

    0.92 (online 1.12)
    http://www.mediafire.com/?knucva64o9zk28k
    -added "attack" button functions: shift+click orders only red, ctrl+click orders only blue
    -added game timer: uses real time, resets upon start and respawn
    -added option: enable or disable instant build and research
    -reworked "back to unit creator" button: no longer destroys units and picks last player/race for you
    -reworked "control of unit creator" option: players without control can no longer use hotkeys to control unit creator
    -fixed: Xel'Naga tower now works properly under "no shared vision"
    -fixed: pausing game will now always have "pause" message

    0.91 (online 1.11)
    http://rapidshare.com/files/444206047/TheUnitTester_v0.91.SC2Map
    -added ready buttons to make multiplayer easier
    -added text confirmation for controller change
    -fixed zerg losing buildings during extended games

    0.90 (online 1.10)
    http://rapidshare.com/files/442664231/TheUnitTester_v0.90.SC2Map
    -critical fix: some abilities were always researched during start
    -critical fix: some abilities wouldn't research for blue player in single player mode
    -critical fix: delete button wouldn't work for blue player in single player mode
    -Protoss Builder can now build xel'naga tower
    -Terran Builder can now instantly build orbital command and planetary fortress
    -Zerg Builder can now instantly build lair, hive, greater spire, and nydus worm
    -normally built nydus worm has normal speed
    -upgrades rearranged for more intuitive feel
    -removed flux vanes from all abilities

    0.89 (online 1.7)
    http://rapidshare.com/files/442260183/TheUnitTester_v0.89.SC2Map
    -fixed patch bug with SCV repair
    -fixed menu bug

    0.88 (online 1.6)
    http://rapidshare.com/files/442084424/TheUnitTester_v0.88.SC2Map
    -creating units is faster
    -removing units is faster
    -energy button now also refreshes cooldown for corruptor, thor, and stalker
    -respawn button now keeps created buildings
    -respawn button + shift destroys created buildings
    -new UI messages for most actions
    -removed unnecessary actors and abilities
    -removed unnecessary buildings
    -removed many runtime threads
    -fixed bug with mirror button destroying builders
    -fixed bug with not enough supply
    -fixed bug with hotkeys not responding
    -fixed bug with nydus canal
    -fixed bug with sentry creation

    0.87 (online 1.5)
    http://rapidshare.com/files/440532134/TheUnitTester_v0.87.SC2Map
    -replays are now disabled
    -new options menu
    -new option to choose only one player to control UI
    -new option to set upgrades before start
    -new option to set energy before start
    -new button to switch places
    -new button to mirror forces
    -upgrades button no longer destroys remaining units
    -attack button now works even if you own buildings
    -zerg builders are easier to find after morphing
    -removed some icons and replaced with text
    -fix shift and ctrl keys messing up during lag
    -fix spectator mode for players 3-8

    0.86 (online 1.4)
    http://rapidshare.com/files/439738619/TheUnitTester_v0.86.SC2Map
    -new terrain "expansion" with mineral line on high ground
    -new terrain "arena" has smaller area for quicker fights
    -hotkeys for unit creation now use more SCII defaults
    -added delete button, same function as backspace
    -Unit Creator can now create motherships. I decided against using the one per player limit, since this is a unit tester after all.
    -loading screen now includes some instructions
    -camera actions added for second player
    -cameras now pan to current spawn location
    -terrain, points, and regions optimized
    -add hotkey "+" for respawn
    -add help button to attack options

    0.85 (online 1.3)
    http://rapidshare.com/files/439421219/TheUnitTester_v0.85.SC2Map
    -various bug fixes
    -code optimization

    0.84 (online 1.1)
    -UI is faster
    -support for additional players
    -redo button completely works
    -escape is no longer a hotkey
    -added clear button to unit creator
    -added race logos
    -added persistent race buttons
    -added leaderboard icons
    -cameras follow creator
    -vastly reduced number of trigger calls
    -larger fonts used
    -sentry image fixed
    -back button fixed
    -help is more detailed

    0.83 (online 1.0)
    -Terrain is now perfectly sized and level
    -Fixed builder rally points
    -Builders will now return home only when unselected
    -Fixed zerg builder to work consistently
    -Changed planetary fortress morphing time to 10X speed.
    -Carrier interceptors are maxed by "energy" button (implemented by original author)
    -Fixed brood lord bugs
    -Fixed interceptor bugs
    -Fixed energy button to work much more rapidly.
    -If using single player or Map Editor, you will always control both left and right
    -If using two players on Battle.net, player 1 controls left and player 2 controls right
    -Battle.net now properly sets up game for one player or two players
    -Player on left now receives vision of entire field as well.

    0.82
    -Updated all descriptions
    -Fixed unit labels that didn't fit
    -Changed starting environment to large open field
    -Changed terrain to something cleaner
    -Removed terrain buttons that did nothing
    -Removed all excess doodads
    -Removed all excess terrain
    -Removed pathing boundaries
    -Resized map appropriately

    -Vision of entire map only works for two players
    -Camera changes only work for two players
    -Players without control can still use the attack panel
    -Unit Creator cannot select and delete multiple enemy units
    -Buildings created with builders will not respawn if already destroyed
    -Resetting weapons/armor upgrades to zero won't reset their art