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Resident Overmind

This project is experimental.
Its files will not synchronize
across the CurseForge network.
Experimental

Description

Game in beta state

The game is played just like the old Resident Evil titles.
WASD-controlled character, no mouse required.
A story is virtually non-existent right now.

Since there are no in-game descriptions yet, here are the controls:
WASD - Movement
Shift - Sprint
X - Quick 180° turn
F - Interact / Pick up / Use / Select
Q - Back / Cancel
I - Inventory
T - Use Quick Item
Space - Fire

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Known bugs:
- Unable to move right after firing a weapon (workaround: quickly tab a movement-button).
- After entering a building you must - in some cases - double hit 'Q' in order to move again.

Hints:
- Search for small boxes. These are items.
- You have to equip a gun before you can fire.
- You can interact with many doodads on the map. Just get close to them and press 'F'.