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Galaxy Vampirism

Galaxy Vampirism

File Details

Version 1.19

  • R
  • Sep 17, 2011
  • 157.87 KB
  • 463

File Name

Version_1.19.jpg

Supported Versions

    Version 1.19 is now live on AM and EU servers!

    Changelog:

    GLOBAL CHANGES:

    • New relief of map. Now 25 bases total. Most bases remade and improved.
    • Trees now blocks vision.
    • Minimum attack speed of heroes now 0.25.
    • Chance to drop items decreased to 7.2%.

    BUG FIXES:

    • Fixed bug when compound items disappeared in Storage.
    • Upgrades on armor now works.
    • Fixed bug with line of sight of some units.
    • Splitting Technology now works on Mega Obelisk of Health.

    BALANCE CHANGES:

    • Reworked ability Fear. Duration now: 20 seconds. Cooldown: 120 seconds. Cost: 100 vespene.
    • Sphere of Health when uses now gives temporary invulnerability(5 seconds) to all allies units in radius 10.
    • Cooldown of Sphere of Health increased from 30 to 60 seconds.
    • Build time of Machine Gun Level 1 decreased from 25 to 10 seconds, Level 2 - from 25 to 15 seconds.
    • Machine Gun Level 2 now requires Academic Shop.
    • Build time of Lighting Tower Level 1 decreased from 25 to 10 seconds, Level 2 - from 30 to 20 seconds, Level 3 - from 35 to 30 seconds.
    • Duration of Power of God increased from 25 to 30 seconds. Power of God now gives 150 bonus damage and 2000 HP.
    • Power of God now gives real magic immunity.
    • Mana Burn of Builder now requires 4 energy points. Cooldown of Mana Burn increased from 3 to 5 seconds.
    • Fear, Wand of Blood, Alien Sight, Gravitation Prison, Blood Ring, Chain of Slime, Stun does not work when unit have magic immunity.
    • Added Immunity ability to Builder. Added upgrade in Centre for New Technologies.
    • Initial load size of Mule decreased from 200 to 125.
    • Added 3 upgrades for Mule's Harvesting.
    • Mule, Mechanic and Scientist now don't requires in building process.
    • Each level of Slayer now gives 2 vespene and 50 XP for killing unit.
    • Vespene Barrel income since 30 minute increases.
    • Cost of Armor upgrades highly decreased.
    • Armor upgrades give 10 armor to walls.
    • Initial armor of Aluminium, Copper, Bronze, Silver, Gold and Platinum walls decreased.
    • Plating upgrade now gives 10% bonus HP. Cost of Plating upgrades increased.
    • Vampire now blocks units in Slayer Level Up Area.
    • Armor of Harvesters and Research Institute decreased.
    • Steroids now stacks.
    • Cost of Centre for New Technologies decreased.
    • Armor of Refineries decreased from 50 to 30.
    • Tome of Damage in Academic Shop now have global cooldown.

    GAMEPLAY CHANGES:

    • Added command -stats xxx, when xxx - color of player, which stats you want to see.
    • Improved build animation of some structures.
    • Added effect when Vampire buys Vampiric sphere.