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Galaxy Vampirism

Galaxy Vampirism

File Details

Version 1.2

  • R
  • Aug 22, 2011
  • 177.01 KB
  • 365

File Name

Version_1.2.jpg

Supported Versions

    Version 1.2 is out on AM and EU servers!

    Changelog:

    BUG FIXES:

    1. Fixed bug, when mini vampires could walk into base through small space.
    2. Fixed bug, when player left the game before start.
    3. Fixed bug, when icon of the dead Slayer saves after human becomes a Vampire.
    4. Fixed terrain bugs.
    5. Fixed bug with research center tech tree.
    6. Fixed unpowered radius of Detector.
    7. Fixed Orbital House. Now he does not give supplies.
    8. Fixed message when unit acquires Gas Canister and Gas Pallet. Now the message only visible for player who acquired this.
    9. Improved Guide for Human.

    BALANCE CHANGES:

    1. When Human becomes a Vampire, mini vampire get the same level as killing Vampire.
    2. Human can buy vespene for 10 000 minerals in shop now.
    3. Cost of Tome of Damage for Slayer increased to 5000 minerals and 2 vespene.
    4. Mana Burner now burns 200 mana per hit.
    5. Energy regeneration rate of Builder decreased.
    6. Slayer's blink cooldown increased to 5 seconds.