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UberFlex AutoCombat System (continued)

Abandoned
UberFlex AutoCombat System (continued)

File Details

fan-update-v1.2.zip

  • R
  • Oct 27, 2009
  • 701.22 KB
  • 124
  • 2.0.11.1872

File Name

UFACS-fan-update-v1.2.zip

Supported Versions

  • 2.0.11.1872

Changes in v1.2 2009/10/28
1. Fixed bug : Some variables was not loaded properly when you changed class
2. New Feature : You can use '#'+action button number to check if that skill is in cooldown.
i.e. '#6' and checked 'Cast ?' means action button 6 is in cooldown. If not checked 'Cast ?', means action button 6 is NOT in cooldown.
3. New Feature : You can use '=' in Spells tab to do a exact match for buff/debuff check
i.e. '#Bleed' means exact match for Bleed debuff (case-insensitive), so 'Excessive Bleeding' will not pass the check
In fact, you can use '=' in Buffs tab, too.
4. Update WarningOverride.lua, if you are using EventNotify or XBlocker, this module will not be loaded.
5. Minor tweak for non-melee class(scout,mage,priest,druid), combat speed is slightly faster. (need more tests and feedback)
6. Deleted some unnessasary and annoying debug messages showing on your chat frame.
7. 'Quickness Aura' and 'Evasion' will check each other before casting (experimental)

Note : I don't have any uber-geared ppl to test end game content, such as boss fight. If you find any bug, please post it on Curse comment or RoM forum.
http://forum.runesofmagic.com/showthread.php?t=42095 (this thread)

This addon is still in beta stage. It did not work after patch 2.1.1 so I rewrite the code to make it work as the original version. Please report any bug you found, all suggestions and comments are welcome.