promotional bannermobile promotional banner

Wire's RaidKiller

Wire's RaidKiller

File Details

0.6.4

  • B
  • Dec 14, 2011
  • 1.34 MB
  • 20.5K
  • 1.6.1

File Name

RaidKiller.zip

Supported Versions

  • 1.6.1

2011/12/14 [0.6.4]

  • Wired Addon Changes
    • Added "Secure Mode" inheritance
    • Updated cascade bar indexing
    • UI Changes
      • Fixed text shadow wrapping
      • Removed Wired ResizeToTexture methods
      • Converted cells to frame wrappers
      • Gauge Changes
        • Converted gauges to frame wrappers
        • Converted gauge flash to animation sequence
        • Recoded gauge values to use scale objects
        • Removed deprecated GetFull* methods
        • Gauges now scale based on font size
          • This will alter your locked gauges saved display size
        • Empty parts of gauges are now textured
        • Target Gauge Changes
          • Converted target gauges to frame wrappers
          • Casting gauges are now inside target gauges - Crazy, I know!
      • Cascade Bar Changes
        • Cascade bars now use shadowed text to match font size scaling
  • Wire's NPSee Changes
    • Command Changes
      • Removed "Space" command
    • Target Changes
      • Fixed a bug where targets would show interrupted when reacquired
      • Fixed a bug where targets would not update their name when it changed
      • Cascading target gauges now sort by time acquired then name
      • Target gauge components are now updated more linearly and independently
        • This may result in slightly higher CPU usage currently, but that will be addressed in a future update
      • Target gauge labels are now colored based on the target's calling
      • Target gauges now collapse space left by hidden cast bars in all situations
      • Finished interrupt animations now cause cascading targets to refresh their layout
  • Wire's OCD Changes
    • Translation Changes
      • Added German translation
    • Options Changes
      • Each player's maximum planar charges is now displayed
      • Each player's soul vitality is now displayed
      • Increased the size of the "Global Override" list, as it was cutting off an ability
  • Wire's RaidKiller Changes
    • Trigger Changes
      • Updated "Buff" triggers to include bypass options for stack and duration settings
      • Added stack filter to "Buff" triggers
      • Added action exclusions to complement action restrictions
      • Changed string matching procedure for "Notify" and "Speak" triggers
    • Action Changes
      • Timer Changes
        • Timers now default to a 10s duration when manually triggered from the "Options" window
        • Cascading timers now sort by time remaining then name
    • Content Changes
      • Gilded Prophecy
        • Anrak the Foul
          • Fixed "Explosive Venom" mechanic so it correctly times the next cast instead of the debuff's duration
        • Guurloth
          • Added timer exclusion to "Suffer" mechanic
        • Thalguur
          • Replaced "Touch of Greed" mechanic with "Call of Greed"
        • Uruluuk
          • Added timer exclusion to "Crystal Imprisonment" mechanic
      • Drowned Halls
        • Joloral Ragetide
          • Added timer exclusion to "Glare" mechanic
      • Rise of the Phoenix
        • Ereandorn
          • Replaced "Burn" mechanic with "Excitable Combusion"
          • Replaced "Molten Eruption" mechanic with "Molten Growth"
          • Added "Fury of Maelforge" mechanic
        • Beruhast
          • Added enrage time
        • High Priest Arakhurn
          • Updated profile
          • Changed P1 completion from a "Death" trigger to a "Speak" trigger
          • Changed P2 completion from a "Notify" trigger to a "Timer" trigger
          • Replaced "Fire Elemental" mechanic with "Fiery Metamorphosis"
          • Added "Ignited" mechanic
          • Added "Armor Rip" mechanic
          • Added enrage time
      • Greenscale's Blight
        • Infiltrator Johlen
          • Reverted "Devastating Bomb" and various "Stop" actions to "Notify" triggers instead of "Percentage" triggers
      • River of Souls
        • Trash
          • Fixed phasing and encounter completion objectives
        • Warmaster Galenir
          • Updated profile
        • Plutonus the Immortal
          • Fixed "Walking Sleep" mechanic so it correctly times the next cast instead of the debuff's duration
        • Herald Gaurath
          • Added timer exclusion to "Woeful Tidings" mechanic
        • Alsbeth the Discordant
          • Fixed "Discordant Shield" mechanic so it correctly times the next cast instead of the buff's duration
      • Hammerknell Fortress
        • Trash
          • Reindexed "Lost Soldier" unit
          • Added "Cursed Soldier" as a primary unit
          • Reindexed "Colossal Abomination" unit
          • Added "Fleshknit Abomination" as a primary unit
          • Added "Hulking Abomination" as a primary unit
          • Added "Runevoid Digger" as a primary unit
          • Lifted unit restrictions on "Devastate" mechanic
        • Murdantix
          • Updated "Ferocious Pound" mechanic to include missing "Flash" and "Alert" actions on triggers after engage
          • Fixed "Mangling Crush" mechanic so it correctly times the next activation instead of the debuff's duration
        • Vladmal Prime
          • Fixed "Ancient Flames" mechanic so it correctly times the next activation instead of the debuff's duration, if you were targetted
        • Grugonim
          • Indexed "Necrotic Breath" labels for translation
        • Akylios
          • Increased encounter timeout to 45s to avoid encounter failures between P1 and P2
          • Added "Abyssal Deepclaw" unit
          • Updated "Apostle of Jornaru" timer duration at the start of P2
          • Added timer exclusion to "Suffocating Orb" mechanic