promotional bannermobile promotional banner

Wire's RaidKiller

Wire's RaidKiller

File Details

0.6.0

  • B
  • Nov 21, 2011
  • 1.29 MB
  • 646
  • 1.6

File Name

RaidKiller.zip

Supported Versions

  • 1.6
  • 2011/11/21 [0.6.0]
    • Wired Addon Changes
      • Persistent data has been reset
      • Wired package now contains a local application
      • Application Changes
        • Added "Wired Application Manager" to the global namespace
          • All wired addons now register with the application manager when created
        • Removed "Application Pins" from wired addons
        • Added "Wired Application Tray"
          • Drag and drop the "W" button anywhere on the screen
          • Left-click the "W" button to deploy or undeploy the application tray
          • The application tray is locked in place while deployed
          • Each wired addon will now display an icon in the application tray
          • Left click a tray icon to open that application's "Options" window
        • Added universal layout management
          • Cascade bars are now hidden and unclickable by default
          • Right-click any application tray icon to enter/leave "Edit Layout" mode and display/hide all cascade bars
          • Click a cascade bar to lock it
          • Cascade bars can now be moved and resized when locked
          • Revised default cascade bar positioning to accomodate Rift's default UI layout
      • Animation Changes
        • Added extensive animation package
        • Animations are now structured objects with universal components and settings
        • Updated "Flash" animation
        • Added "Alert" animation
      • Display Changes
        • All time displays have been converted to the "MM:SS" format
        • Fixed a bug which caused all gauges to redraw every frame
        • Masking changes
          • Added scroll bars
            • Created from scratch, thanks for the lack of heads-up Trion! :(
          • Added scrolling frames
          • Added scrolling lists
          • Added dropdown lists
    • Wire's OCD Changes
      • You can now see all raid members' Planar Charges and Role icons
      • Genre cascade bars will no longer display when outside of "Edit Layout" mode
    • Wire's RaidKiller Changes
      • Reorganized all files and objects into a folder/identifier structure
      • Exposed "RK" to the global namespace
      • Some persistence method changes
      • Translation Changes
        • Added French translation by < LegendS > @ Briseol
        • Added German translation by < Relict > @ Rhazade
      • Options Window Changes
        • Complete recode of all components
        • Updated "Mechanics" tab layout
        • Updated "Help" and "About" tabs
        • Added "Donate" tab
        • Added "Team Wire" ticker
        • Added "Players" and "Difficulty" dropdown lists
          • Zones are now filtered by players and difficulty
        • Added encounter profile tabs
          • Added "Details" tab for hitpoints and enrage information
          • Added "Objectives" tab for phase and objective information
          • Added "History" tab for history information
        • Added dropdown list for toggleable actions
      • Encounter Changes
        • Fixed a bug where phasing encounters in 0.5.1 would not properly reset
        • Reindexed encounters by difficulty and zone instead of by content type
        • All encounters now have phases
          • Phases now have objectives
        • Added "Encounter Monitor" tray
          • Displays only when you are in an encounter
          • Indicates the active encounter's duration
          • Displays the active phase and current objective progress and goals
        • Renamed "NPC" states to "Unit" states
        • Removed "required" flags from unit states
      • Trigger Changes
        • Added phase and objective triggers
        • Updated death triggers to include unit groups and kill count filters
        • Role filters now trigger for anyone in your raid
          • Tank stacking timers no longer require tanks to be in the same group
      • Action Changes
        • Added phase and objective actions
        • Added "Alert" action
          • Alerts display text on-screen to get your attention
          • Alerts can be moved via the "Alert" cascade bar
        • Timer Changes
          • Fixed a bug where locked timers were not saving or loading properly after the indexing changes in 0.5.1
      • Mechanic Changes
        • Removed composite mechanics
        • All mechanics that were or should have been composited now exist as a single mechanic
        • Only displayable mechanics now have descriptions
        • All encounters now have "Phase Change" alerts
        • All encounter actions are now more color coodinated
        • Most mechanics should now feature alerts and flashes
        • Consolidated many engage-triggered timers with non-engage-triggered timers
        • Zone Changes
          • Added profiles for all instanced zones
          • Added Caduceus Rise as a zone
            • Added High Thane Hergen as an "Expert" difficulty encounter
              • Added Wild Cudgel mechanic
            • Added Faultwalker Alraj as an "Expert" difficulty encounter
            • Added Hookmaster Palos as an "Expert" difficulty encounter
              • Added Bound by Blood mechanic
            • Added Coalgut as an "Expert" difficulty encounter
              • Added Unstable Furnace mechanic
            • Added Ashcaller Zael as an "Expert" difficulty encounter
              • Added Lava Droplets mechanic
            • Added Zugthak as an "Expert" difficulty encounter
              • Added Stomp mechanic
            • Added Rodiafel as an "Expert" difficulty encounter
              • Added Unstable Temperature mechanic
            • Added Captain Black Spit as an "Expert" difficulty encounter
              • Added Bottoms Up mechanic
              • Added Rage Binge mechanic
            • Added Headhunter Kulir as an "Expert" difficulty encounter
            • Added Cinderstorm as an "Expert" difficulty encounter
              • Added Cinder Storm mechanic
            • Added Caduceus as an "Expert" difficulty encounter
              • Added Tremor mechanic
            • Added profiles for all encounters
          • Gilded Prophecy
            • Anrak the Foul
              • Added engage timer to Vicious Tail Strike
              • Added Spines of Earth mechanic
              • Most mechanics were converted from notification triggers to cast triggers
            • Guurloth
              • Most mechanics were converted from notification triggers to cast triggers
            • Thalguur
              • Added Call of Gold mechanic
              • Added Touch of Greed mechanic
              • Converted Touch of the Core from a notification trigger to a cast trigger
            • Uruluuk
              • Added Curse of Insignificance mechanic
              • Added Power of Greed mechanic
              • Converted Storm of Force from a notification trigger to a cast trigger
          • Drowned Halls
            • Joloral Ragetide
              • Added Plated Crippler mechanic
              • Updated Ragetide's Grubs mechanic
            • Isskal
              • Whirlpool, Reverse and Glacial Wave now trigger based off engage instead of emotes
            • Hydriss
              • Hydriss is now "High Priestess Hydriss" - She was greatly put out by this show of disrespect and wasn't triggering any mechanics as a result
              • Hydriss' mechanics are now based off engage instead of emotes
              • Consolidated Hydrostatic Shock into a single mechanic
          • Rise of the Phoenix
            • Ereandorn
              • Added Burn mechanic
              • Added Molten Eruption mechanic
              • Added Volcanic Eruption mechanic
            • Beruhast
              • Added Die Alone mechanic
              • Added Flaming Vortex mechanic
              • Added Leaping Flame mechanic
              • Added Summoned Flame mechanic
              • Added Inferno Lash mechanic
            • General Silgen
              • Added Time Bomb mechanic
              • Added Anchored in Flames mechanic
              • Added Heat Funnel mechanic
              • Added Incinerate mechanic
            • High Priest Arakhurn
              • Added enhanced phase tracking
              • Added Fire Nova mechanic
              • Added Fire Elemental mechanic
              • Added Resurrection mechanic
          • Greenscale's Blight
            • Oracle Aleria
              • Added enhanced phase tracking
            • Prince Hylas
              • Added enhanced phase tracking
              • Consolidated spawn mechanics into a single mechanic
            • Lord Greenscale
              • Added enhanced phase tracking
          • River of Souls
            • Added Trash as an encounter
              • Added Soul Infestation mechanic
              • Added Spiritual Breath mechanic
              • Added Soul Theft mechanic
            • Warmaster Galenir
              • Added Charge mechanic
              • Added Mote of Calm timer
            • Herald Gaurath
              • Consolidated Raise the Dead into a single mechanic
          • Hammerknell Fortress
            • Trash
              • Added Devouring Shadows mechanic
              • Added Shatter Bomb mechanic
              • Added Terror Bombardment mechanic
              • Added Devastate mechanic
              • Added Bone Caller mechanic
              • Added Nightmare mechanic
            • Murdantix
              • Added enhanced phase tracking
              • Fixed Mangling Crush and Ferocious Pound timers
            • Soulrender Zilas
              • Added enhanced phase tracking
              • Added Cede Spirit mechanic
              • Added Dark Volley mechanic
            • Matron Zamira
              • Fixed Matron's Curse stack timer
              • Added Arc of Night mechanic
            • Rune King Molinar
              • Added enhanced phase tracking
            • Vladmal Prime
              • Fixed a rare bug where this encounter could restart after being successfully completed
              • Consolidated Ancient Flames into a single mechanic
            • Sicaron
              • Added enhanced phase tracking
            • Grugonim
              • Consolidated Corrosive Bile into a single mechanic
              • Consolidated Necrotic Breath into a single mechanic
              • Added enhanced phase tracking
            • Inquisitor Garau
              • Fixed Bloodtide mechanic
              • Fixed Arcane Porter and Infused Crawler engage timers
            • Inwar Darktide
              • Added enhanced phase tracking
              • Removed Rot Jaw timer
              • Removed Phase 2 timer
              • Removed Phase 3 timer
              • Updated various timers
            • Akylios
              • Fixed a bug where Suffocating Orb would not trigger
              • Added enhanced phase tracking
              • Updated Apostle of Jornaru timers
              • Updated Tidal Wave timers
              • Updated Akylios timers