File Details
0.6.0
- B
- Nov 21, 2011
- 1.29 MB
- 646
- 1.6
File Name
RaidKiller.zip
Supported Versions
- 1.6
- 2011/11/21 [0.6.0]
- Wired Addon Changes
- Persistent data has been reset
- Wired package now contains a local application
- Application Changes
- Added "Wired Application Manager" to the global namespace
- All wired addons now register with the application manager when created
- Removed "Application Pins" from wired addons
- Added "Wired Application Tray"
- Drag and drop the "W" button anywhere on the screen
- Left-click the "W" button to deploy or undeploy the application tray
- The application tray is locked in place while deployed
- Each wired addon will now display an icon in the application tray
- Left click a tray icon to open that application's "Options" window
- Added universal layout management
- Cascade bars are now hidden and unclickable by default
- Right-click any application tray icon to enter/leave "Edit Layout" mode and display/hide all cascade bars
- Click a cascade bar to lock it
- Cascade bars can now be moved and resized when locked
- Revised default cascade bar positioning to accomodate Rift's default UI layout
- Added "Wired Application Manager" to the global namespace
- Animation Changes
- Added extensive animation package
- Animations are now structured objects with universal components and settings
- Updated "Flash" animation
- Added "Alert" animation
- Display Changes
- All time displays have been converted to the "MM:SS" format
- Fixed a bug which caused all gauges to redraw every frame
- Masking changes
- Added scroll bars
- Created from scratch, thanks for the lack of heads-up Trion! :(
- Added scrolling frames
- Added scrolling lists
- Added dropdown lists
- Added scroll bars
- Wire's OCD Changes
- You can now see all raid members' Planar Charges and Role icons
- Genre cascade bars will no longer display when outside of "Edit Layout" mode
- Wire's RaidKiller Changes
- Reorganized all files and objects into a folder/identifier structure
- Exposed "RK" to the global namespace
- Some persistence method changes
- Translation Changes
- Added French translation by < LegendS > @ Briseol
- Added German translation by < Relict > @ Rhazade
- Options Window Changes
- Complete recode of all components
- Updated "Mechanics" tab layout
- Updated "Help" and "About" tabs
- Added "Donate" tab
- Added "Team Wire" ticker
- Added "Players" and "Difficulty" dropdown lists
- Zones are now filtered by players and difficulty
- Added encounter profile tabs
- Added "Details" tab for hitpoints and enrage information
- Added "Objectives" tab for phase and objective information
- Added "History" tab for history information
- Added dropdown list for toggleable actions
- Encounter Changes
- Fixed a bug where phasing encounters in 0.5.1 would not properly reset
- Reindexed encounters by difficulty and zone instead of by content type
- All encounters now have phases
- Phases now have objectives
- Added "Encounter Monitor" tray
- Displays only when you are in an encounter
- Indicates the active encounter's duration
- Displays the active phase and current objective progress and goals
- Renamed "NPC" states to "Unit" states
- Removed "required" flags from unit states
- Trigger Changes
- Added phase and objective triggers
- Updated death triggers to include unit groups and kill count filters
- Role filters now trigger for anyone in your raid
- Tank stacking timers no longer require tanks to be in the same group
- Action Changes
- Added phase and objective actions
- Added "Alert" action
- Alerts display text on-screen to get your attention
- Alerts can be moved via the "Alert" cascade bar
- Timer Changes
- Fixed a bug where locked timers were not saving or loading properly after the indexing changes in 0.5.1
- Mechanic Changes
- Removed composite mechanics
- All mechanics that were or should have been composited now exist as a single mechanic
- Only displayable mechanics now have descriptions
- All encounters now have "Phase Change" alerts
- All encounter actions are now more color coodinated
- Most mechanics should now feature alerts and flashes
- Consolidated many engage-triggered timers with non-engage-triggered timers
- Zone Changes
- Added profiles for all instanced zones
- Added Caduceus Rise as a zone
- Added High Thane Hergen as an "Expert" difficulty encounter
- Added Wild Cudgel mechanic
- Added Faultwalker Alraj as an "Expert" difficulty encounter
- Added Hookmaster Palos as an "Expert" difficulty encounter
- Added Bound by Blood mechanic
- Added Coalgut as an "Expert" difficulty encounter
- Added Unstable Furnace mechanic
- Added Ashcaller Zael as an "Expert" difficulty encounter
- Added Lava Droplets mechanic
- Added Zugthak as an "Expert" difficulty encounter
- Added Stomp mechanic
- Added Rodiafel as an "Expert" difficulty encounter
- Added Unstable Temperature mechanic
- Added Captain Black Spit as an "Expert" difficulty encounter
- Added Bottoms Up mechanic
- Added Rage Binge mechanic
- Added Headhunter Kulir as an "Expert" difficulty encounter
- Added Cinderstorm as an "Expert" difficulty encounter
- Added Cinder Storm mechanic
- Added Caduceus as an "Expert" difficulty encounter
- Added Tremor mechanic
- Added profiles for all encounters
- Added High Thane Hergen as an "Expert" difficulty encounter
- Gilded Prophecy
- Anrak the Foul
- Added engage timer to Vicious Tail Strike
- Added Spines of Earth mechanic
- Most mechanics were converted from notification triggers to cast triggers
- Guurloth
- Most mechanics were converted from notification triggers to cast triggers
- Thalguur
- Added Call of Gold mechanic
- Added Touch of Greed mechanic
- Converted Touch of the Core from a notification trigger to a cast trigger
- Uruluuk
- Added Curse of Insignificance mechanic
- Added Power of Greed mechanic
- Converted Storm of Force from a notification trigger to a cast trigger
- Anrak the Foul
- Drowned Halls
- Joloral Ragetide
- Added Plated Crippler mechanic
- Updated Ragetide's Grubs mechanic
- Isskal
- Whirlpool, Reverse and Glacial Wave now trigger based off engage instead of emotes
- Hydriss
- Hydriss is now "High Priestess Hydriss" - She was greatly put out by this show of disrespect and wasn't triggering any mechanics as a result
- Hydriss' mechanics are now based off engage instead of emotes
- Consolidated Hydrostatic Shock into a single mechanic
- Joloral Ragetide
- Rise of the Phoenix
- Ereandorn
- Added Burn mechanic
- Added Molten Eruption mechanic
- Added Volcanic Eruption mechanic
- Beruhast
- Added Die Alone mechanic
- Added Flaming Vortex mechanic
- Added Leaping Flame mechanic
- Added Summoned Flame mechanic
- Added Inferno Lash mechanic
- General Silgen
- Added Time Bomb mechanic
- Added Anchored in Flames mechanic
- Added Heat Funnel mechanic
- Added Incinerate mechanic
- High Priest Arakhurn
- Added enhanced phase tracking
- Added Fire Nova mechanic
- Added Fire Elemental mechanic
- Added Resurrection mechanic
- Ereandorn
- Greenscale's Blight
- Oracle Aleria
- Added enhanced phase tracking
- Prince Hylas
- Added enhanced phase tracking
- Consolidated spawn mechanics into a single mechanic
- Lord Greenscale
- Added enhanced phase tracking
- Oracle Aleria
- River of Souls
- Added Trash as an encounter
- Added Soul Infestation mechanic
- Added Spiritual Breath mechanic
- Added Soul Theft mechanic
- Warmaster Galenir
- Added Charge mechanic
- Added Mote of Calm timer
- Herald Gaurath
- Consolidated Raise the Dead into a single mechanic
- Added Trash as an encounter
- Hammerknell Fortress
- Trash
- Added Devouring Shadows mechanic
- Added Shatter Bomb mechanic
- Added Terror Bombardment mechanic
- Added Devastate mechanic
- Added Bone Caller mechanic
- Added Nightmare mechanic
- Murdantix
- Added enhanced phase tracking
- Fixed Mangling Crush and Ferocious Pound timers
- Soulrender Zilas
- Added enhanced phase tracking
- Added Cede Spirit mechanic
- Added Dark Volley mechanic
- Matron Zamira
- Fixed Matron's Curse stack timer
- Added Arc of Night mechanic
- Rune King Molinar
- Added enhanced phase tracking
- Vladmal Prime
- Fixed a rare bug where this encounter could restart after being successfully completed
- Consolidated Ancient Flames into a single mechanic
- Sicaron
- Added enhanced phase tracking
- Grugonim
- Consolidated Corrosive Bile into a single mechanic
- Consolidated Necrotic Breath into a single mechanic
- Added enhanced phase tracking
- Inquisitor Garau
- Fixed Bloodtide mechanic
- Fixed Arcane Porter and Infused Crawler engage timers
- Inwar Darktide
- Added enhanced phase tracking
- Removed Rot Jaw timer
- Removed Phase 2 timer
- Removed Phase 3 timer
- Updated various timers
- Akylios
- Fixed a bug where Suffocating Orb would not trigger
- Added enhanced phase tracking
- Updated Apostle of Jornaru timers
- Updated Tidal Wave timers
- Updated Akylios timers
- Trash
- Wired Addon Changes

