RareDar helps you track and locate rare mobs that are in your proximity.
Installation and Usage
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RareDar has a small window that shows a radar screen. It detects when you're in a zone/area that might have rare mobs, and if so, changes the radar screen color to green. Left-clicking the green radar screen trys to target all mobs that might be close, so you have an increased chance of spotting them.
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Right-Clicking the "RareDar" text shows a menu of known Zones, from where you can select the zone you're in (or you're interested in). This will open an info panel below the main window containing the name, area, and coordinates of a mob in that zone. Clicking the left/right Arrows will cycle through the mobs, making it easy to set waypoints and ride to them consecutively. In that info panel, mobs that you've already killed will be shown in green, mobs that are missing are red, making it easier to check spawn points of mobs you're needing only.
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Since Version 0.7, whenever you find a rare mob, RareDar will send a message about that to other connected RareDar users. And when RareDar receives a "mob found" message, it will tell you who it was and which mob they found. This allows you to quickly tell them "please wait for me, i've been hunting this mob for ages!". Of course, you decide who to send information to, if anyone at all, and if you want or don't want to get a message when someone else finds a mob. Type /raredar config to open the config screen.
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If you want to get a route to all known locations of the mobs you're missing, see the TomTom addon.
If you have any suggestions regarding mob names, positions, or bugs in RareDar, please post them here.
To get the newest location database, visit http://riftrares.gbl-software.de.
Added this and previously suggested locations. Thanks for the input.
Additional spawn area for (SP:Ashenfale)Aorra <Soul Thief>, a rare version of a condemned: 2720, 4470 , just standing.
Missing rare (SP:Gedlo Badlands)Rokkhorvenyah <The Flame Tempest> - found him at 2675 5795 (lava demon with an axe, just standing there)
additional spawn area for Razormouth (NT:Goboro Reef) is 3370, 7070 (still in the underwater caves).
also.....another spawn point for Khaless (SP:Gedlo Badlands) is 2757, 5927. Currently Raredar doesn't change to green there.
...and General Batua (NT:Draumheim) is now found at 5770, 7220 next to the waterfall, also as shown in some 2015 YT video (). The rest of them seem to be still right, Nightmare Tide wise.
Yrtul (NT:Tarken Glacier) is now found at 3240, 3770 as shown also in this 2015 YT video ()
Hi
Here's my version Raredar 0.81 :
- Added 4.0 rares, from my locations and Rift Forum US. each location has been verified.
- Added translations for French, english and Deutsche for 4.0.
- Added all id's rares 4.0
https://mega.nz/#!QxxUDTYT!MqohJudWP62fNrK_z6nm1yO6rEVB501tWCaN1RYRDZA
Bonjour,
Voici ma version
Raredar 0.81 :
- Ajouts des créatures rares 4.0 sur base de mes coordonnées et celle du Rift Forum US. Toutes les coordonnées ont été vérifiées.
- Ajouts dans les langues suivantes : Français, anglais et allemand
- Ajouts de toutes les id's des créatures rares 4.0
https://mega.nz/#!QxxUDTYT!MqohJudWP62fNrK_z6nm1yO6rEVB501tWCaN1RYRDZA
Hi Cruci003,
I already added all the 4.0 mobs with their locations. The id's are not updated, but the addon doesn't use the IDs anyway. If you would like you can edit the updated file and add the ID's and locations if any to the raredardata.lua file. This file was once autogenerated, but not anymore.
Also if you check the updated file, it already includes translations to 4 languages.
Please use this file as a base to any changes. Your file contains lots of errors and old data that had to be fixed.
Edit:
I updated the ID's on the 4.0 rares from your data.
Posted a beta 0.81 please report any issues you may find.
The addon has started telling me that v0.80 is available. Where do I get it?
I get the same thing and a Google search results in finding your comment... :(
It would be nice if someone were to take over this project. It's a great one; shame to see it fade away.
The "get the newest database" link is dead.
I've been noticing some discrepancies between the Ultimate Hunter list (which I believe is all the rares that count) and Raredar's list. Maybe there are some 'retired' rares here and there?
Is this still being maintained? I am having issues getting it to work right in Nightmare Tide. When I install it, the Curse Client seems to work right, but then I try to open it in game (via /raredar ) is says "Unknown command: Raredar"
Fixed in V0.81
Long time no update...
I hope it will support the new "Echoes of Madness" rares in the Moonshade Highlands as well, some day.
To be tested ... I don't know anything about LUA and GameBryo engine scripting; but if it is logical, it should work like this (append line 2 and 3 after where line 1 of this snippet is found, should be line 29 in the original code):
--
P.S.: You also have to add two lines in the end of the function buildMiniWindow() around line 260..265 where it resembles the declaration of miniWindow.cycle.mobName:
and
I have made changes to your addon to automatically set a waypoint on the map when you click on the mobs name. It required just one line of code changed.
In file radarbutton.lua find this:
miniWindow.cycle.mobName.Event.LeftDown="/target "..cycle[i][5]
and replace it with this:
miniWindow.cycle.mobName.Event.LeftDown="/setwaypoint " .. cycle[i][1] .. " " .. cycle[i][2] .. "\n" .. "/target "..cycle[i][5]
I am sure it would be better to have clicking the coordinates set the waypoint, but I do not know how to do that so I just added to the existing "/target" code.
My raredar overlay got swiped off the side of my screen somehow and I can -just- see the edge of it but I can't seem to pull it back. Is there a reset loc command???
EDIT - Oops I see you have a response to something along these lines further down in comments. I'll try that!