Description
Mod Description
This mod adjusts the health values and sets a maximum damage limit per hit for all game objects. Use the configuration file to adjust each specific object's health and damage settings.
Ideal for PvP scenarios where certain objects require enhanced durability, this mod ensures a balanced and dynamic game-play environment.
WORKING AS OF VERSION (0.3.9)
Notes:
Objects have a starting 'HP|MaxDamage' value of (5000) please change this in the config file before applying it to your server.
-- Adjusting the 'HP' value will adjust the maximum health of the object respectively.
-- Adjusting the 'MaxDamage' value sets the maximum damage an object can receive per attack.
-- Set 'Enabled' to true to apply the HP|MaxDamage values defined in the config.
-- Set 'Enabled' to false to ignore the HP|MaxDamage and use the game's default values.
-- Note: 'Enabled' is set to false by default for "FURNITURE" objects as this option is generally not needed.
ServerSide (dedicated servers)
also works in single-player
Installation Instructions (Server)
Uninstallation
Just remove the StructureHealthModifier folder in Mods.
Frequently asked questions
Q: Does it work on already placed structures?
A: No it will only work on newly placed structures.
Q: Does it work on dedicated servers?
A: Yes.
Q: Does only the host have to install the mod?
A: Yes. The client does not need it.
My Other Mods
This mod adjusts the health values and sets a maximum damage limit per hit for all game objects. Use the configuration file to adjust each specific object's health and damage settings.
Ideal for PvP scenarios where certain objects require enhanced durability, this mod ensures a balanced and dynamic game-play environment.
WORKING AS OF VERSION (0.3.9)
Notes:
Objects have a starting 'HP|MaxDamage' value of (5000) please change this in the config file before applying it to your server.
-- Adjusting the 'HP' value will adjust the maximum health of the object respectively.
-- Adjusting the 'MaxDamage' value sets the maximum damage an object can receive per attack.
-- Set 'Enabled' to true to apply the HP|MaxDamage values defined in the config.
-- Set 'Enabled' to false to ignore the HP|MaxDamage and use the game's default values.
-- Note: 'Enabled' is set to false by default for "FURNITURE" objects as this option is generally not needed.
ServerSide (dedicated servers)
also works in single-player
Installation Instructions (Server)
- Download and extract UE4SS_v3.0.1.zip in PalServer\Pal\Binaries\Win64
- Download and extract StructureHealthModifier.zip in PalServer\Pal\Binaries\Win64\Mods
- Go back to PalServer\Pal\Binaries\Win64
- Edit UE4SS-settings.ini and set bUseUObjectArrayCache = true to false
Uninstallation
Just remove the StructureHealthModifier folder in Mods.
Frequently asked questions
Q: Does it work on already placed structures?
A: No it will only work on newly placed structures.
Q: Does it work on dedicated servers?
A: Yes.
Q: Does only the host have to install the mod?
A: Yes. The client does not need it.
My Other Mods