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Disclaimer:
You are allowed to play and record on CorewarMC.
What you are NOT allowed to do:
- Claim the map as your creation.
- Redistribute the map without our consent.
- Modify the map.
- Modify the datapack.
- Make money with our map. (e.g. using CorewarMC in a minecraft network with in-game ranks)
Like Rush or The Tower, CorewarMC is a void based PVP map where two teams clash in order to destroy the enemy core.
Each base has chests with stuff (blocks, redstone, etc) to prepare attacks or build your defences.
When you die, you can access a shop with limited supply to sneak in the enemy team or defend your base.
Other useful resources are available at the middle of the map.
Beware! Dying gives 1 shopping point to all your enemies, so suicide is not an option.We recommend you to play from 3v3 to 5v5.
Your objective is to destroy the enemy core and defend yours.
By default, every 5 minutes your respawn time increase by 5 seconds until reaching 30 seconds.
When the timer reach 0, cores will enter in overload. By default in this phase, cores will lose 1hp every 5 seconds and respawn time will return to 5 seconds.
NOW a draw can be triggered if both core reach 0hp at the same time.
We are currently reconcidering this gamemode. Is it cool enought? Is it fun? Is it played? And do we have to rework the arena?
This gamemode could be re-imlplemented if all the previous questions are answered.
Corewar 2.0 trailer by Uranium_49.
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