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Description

About

Solas is a modern Minecraft Java Edition shaderpack which aims to provide stunning visuals at a moderate performance cost. Please check the "Images" section to see some screenshots showcasing the shader's visual style and general look.

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Unique Features

Solas is one of the few Minecraft shaderpacks to achieve good performance with voxelized light propagation volume and many other fancy visual effects. Each light source has its unique color and can contribute to fog lighting depending on the scene, weather, dimension and other things.

Many shaderpacks with 3D volumetric clouds have a problem of them leaking into closed spaces like caves or mountains. Solas fixes that problem by toggling a cloud shadow check in cases when a closed space is detected, thus essentially turning volumetric clouds into volumetric light.

Another problem a lot of shaderpacks have is shadow light leaking and peter panning which is minimized in Solas.

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Key Aspects

- 3D volumetric clouds, volumetric light, volumetric Nether & End fog.
- Water, atmospheric and border fog.
- Water light absorption and refraction.
- Fast multicolored block lighting.
- Fancy sky effects: Aurora Borealis, Milky Way, Ender Nebula, Ender Vortex and more.
- Cinematic post effects: bloom, chromatic aberration, depth of field, distant blur, TAA, FXAA.
- Integrated PBR resourcepack featuring specular mapping, generated normals and emission.
- Support for LabPBR and SeusPBR resourcepacks.
- Advanced lighting model: ambient occlusion, variable penumbra shadows and specular highlights.
- Many customizable options with their proper translations to English, Russian, Chinese, French and Spanish languages.

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Credits
 

SixthSurge for VX LPV algorithm

EminGT and gri573 for improved shadow sampling

Capt Tatsu for TAA, FXAA and a few other pieces of BSL's code

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