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Solas is a new Minecraft Java Edition shaderpack which aims to provide stunning visuals at a relatively low performance cost. Please check the "Images" section to see some screenshots showcasing the shader's visual style and general look.

Unique Technologies

Solas is one of the first shaderpacks to achieve the goal of super fast per-block colored lighting in Minecraft. It is done by blurring the block texture which costs little performance while maintaining good visual appearance.

Many other shaderpacks with 3D volumetric clouds have a problem of them leaking into closed spaces like caves or mountains. Solas fixes that problem by toggling a cloud shadow check in cases when a closed space is detected, thus essentially turning volumetric clouds into volumetric light.Another problem a lot of shaderpacks have is shadow light leaking and peter panning which is minimized in Solas.

Key Features

- 3D volumetric clouds, volumetric light, volumetric Nether & End fog.
- Water, atmospheric and border fog.
- Water light absorption and refraction.
- Fast multicolored block lighting.
- Fancy sky effects: aurora borealis, Milky Way, Ender Nebula, Ender Vortex and more.
- Cinematic post effects: bloom, chromatic aberration, depth of field, distant blur, TAA, FXAA.
- Integrated PBR resourcepack featuring specular mapping, generated normals and emission.
- Advanced lighting model: better vanilla ambient occlusion, variable penumbra shadows, specular highlight.
- Many customizable options with their proper translations to English, Russian, Chinese, French and Spanish languages.


SixthSurge for voxelized LPV

EminGT and gri573 for improved shadow sampling

CaptTatsu for some parts of the code I took from BSL



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