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While not a wipe release this is a gamer changer release. DO NOT UPGRADE YOUR SERVER OR SINGLE PLAYER WORLD UNLESS YOU ARE WILLING TO GO BACK TO SPAWN AND MANUALLY FIGHT YOUR WAY BACK TO YOUR BASE JUST TO LEVEL UP.
Server Owners make sure that <pack>/config and <pack>/scripts are copied over.
The next bug release of Ice and Fire is out and as such the Dragon Forge issues are now fixed. Let’s see what else is fixed and what else broken.
Added Modtweaker to add support for crafttweaking Thaumcraft which now allows us to fix the gelum problem. Thanks to lagonnebula for a solution at https://github.com/kreezxil/World-of-Dragons/issues/309.
Decided to add Mine and Slash now.
For existing servers this can cause players in the outlying regions to have massively difficult mobs because they’re tools and armor will not be able to compensate. Either disable the mod or have your players fight from spawn (level 1) outwards to gain better tools and armor and spells. Furthermore fighting mobs with weapons and spells not from Mine and Slash will yield no xp for Mine and Slash hotbars.
Removed some mods to help alleviate server load in the hopes that mobs will begin to spawn again properly.
If hostile mobs don’t appear to be spawning you need to go underground and find them.
Deep Mob Learning
Slashblades as it easily allows a player to single handedly destroy any dragon in 3 minutes or less. This mod is way too over powered. If you don’t like this change, don’t upgrade to build 220 or later.