Bored of the normal expert packs out there? Try Multiblock Madness! We've got exploration, dimensions, 3D crafting, and a slew of multiblock machines that do everything from collect lunar energy to killing virtual mobs to processing various types of metals. The pack starts you off at around vanilla minecraft level, with very few changed vanilla recipes, and quickly ramps up from there. Allowing for a fantastic gameplay for both newcomers to the modded scene, as well as seasoned experts.
- All new ore generation, it spawns in large veins of several related ore types!
- Custom 8x ore processing through Rockhounding!
- Over 400 Quests!
- Jei has been cleaned up, no more seeing that every block can be painted and enchanted with Vanishing!
- Join and play on our public server! No need to manually connect, it starts connected when you open the pack.
- Almost all multiblocks in the pack have a custom preview feature!
- Use many highly advanced Tech Mods, such as Nuclearcraft Overhauled, QMD, and Rockhounding!
- Take on many challenging mobs with Mowzies Mobs and Ice and Fire.
- Venture into the Twilight Forest, loot plenty of locked chests with Treasure2, and brave the hostile yet rewarding Beneath.
Using Compact Machines 3D Miniaturization feature, craft a variety of machine frames and magical items.
Ember's Machine Core:
Blood Magic Altar:
Create the ultimate material processing factory and build the most advanced machines.
- Make use of a custom 8x ore processing system through Rockhounding.
- Use Immersive Engineering's Excavators with custom mineral veins to generate large amounts of ore mid game, then dive into chemistry with Rockhounding (complete with a quest page that will take you through the mod) to extract surprisingly large amounts of resources from Uninspected Minerals and smelt efficiency boosting alloys.
- Revamped ore gen; most ore now spawns in fairly large clusters with other related ores.
Empower yourself with Astral Sorcery, find powerful spells and trinkets with Electroblobs Wizardry, become the ultimate ritualist through Blood Magic, and tame the Void with Thaumcraft.
Chapter 1: First Tools
Chapter 2: Basic Alloys
Chapter 3: Steel
Chapter 4: Refined Iron
Chapter 5: Osmium
Chapter 6: Iridium
Chapter 7: Ultimate Ingot
Chapter 8: Creative Items
Rockhounding Page:
Custom ore veins:
If you're experiencing issues with shaders bugging out, being pitch black etc, try the following:
In the advancedRocketry.cfg located under Instances\Multiblock Madness\config\advRocketry\advancedRocketry.cfg
Put
line 55: B:overworldSkyOverride=false
To false instead of true
If you're experiencing the same issue on other planets / space stations, do the same for
line 40: B:PanetSkyOverride=false
line 43: B:StationSkyOverride=false
Notice: Make sure you load the shader after you've loaded into your world, as attempting to do it in the main menu seems to always make the game crash.
+ If you're experiencing a horizontal line that splits your skybox when you look at it
goto astralsorcery.cfg in Instances\Multiblock Madness\config\astralsorcery.cfg
Add 0 to
line 206: # IF a dimensionId is listed in 'skySupportedDimensions' you can add it here to keep its sky render, but AS will try to render only constellations on top of its existing sky render. [default: ]
S:weakSkyRenders <
0
>
Thanks ⛧Mewbone⛧ from our Discord for this!
With the release of version 2.0.0, I'm happy to announce that the pack is finished!
The developmental goal of this pack is going to be a complete expert style pack, centered around Metal Tiers, Multiblocks, and unusual means of crafting. There should be a good mix of magic and tech, combat and exploration. Building should be fun and not a chore.
For the Modlist, click on the Relations page on the top.
I'd like to thank the awesome Bisect Hosting team for the support and help, especially Raptor for the excellent logo and page art, and Kapono for the ore vein charts and menu art.
My discord channel, for great feedback and a great time playing on the server.
NimbleNinja for helping with the Modular Machines.
Lil_deetz for letting me screenshot his base for use in the quest book splash.
Huschiro for helping out with crashlogs and making it to end game.
Hacatu for the indepth feedback.
Hua En for some scripts and great constructive feedback.
Recoherent for designing a Multiblock and writing the Nuclearcraft Chapter.
Arsylk for adding some Agricraft seeds and making super cool setups with Integrated Dynamics.
Patreon Supporters:
DAMunzy, thanks for the coffee!
David Moore!
Recoherent!
Timothy Porter!
TheRealM310N!
Cole MacGrath1
Magisch!
TheNimbleNinja!
Sarge!
BOF007!
LynMimistrobell!
OldManAndSea!
Honestly one of the best, most polished packs I’ve encountered of any description.
In reply to Elphinstone2:
Thank you!
"For the full patch notes, join our Discord"
And no one liked that.
Kidding but yeah for people that already have a bunch of server it's a chore to join for an info you could have put here to leave it after.
In reply to Yukki_Avadonia:
The amount of changes between V2.0.4 and V3.0.0 is too many to list easily, otherwise I would have just done a log as usual. Its in essence a chapter 6 polish though.
Mineyourmind (mym.li) or (www.mineyourmind.net) is the best place i can think of to play it, if you want to see my multiblock madness stuff
check out this: https://www.reddit.com/r/allaloneandnoonecares/comments/qo56j7/multiblock_madness/
Some of the awesome stuff you can do is:
Integrated Dynamics/Tunnels:
basically you can build your own inventory management system from the ground-up
Simple Storage Network:
yet even ANOTHER alternative to Applied Energistics (and the one above is, too, lets not forget EnderIO as well)
All the tech you want, not the stuff you dont
Blood Magic is intelligently managable thanks to deep mob learning's agonizer
More details of what you can do in my page above.
(dont forget, we have computercraft, which has TONS of programs across the web for managing stuff)
Okay cool. I tested it after your message and it worked fine for me.
The discord link isn't working for me. Also I believe the Public server is currently stuck crashing on boot. Was just trying to connect to discord to see the problem. Thanks
In reply to Doritobob269:
Discord Link works. Fixed itself.
it is a shame that aetherworks isn't included in the pack, that mod has some amazing multiblock structures.
In reply to MrTubzy:
I'll check it out!
In reply to MrTubzy:
After taking a look at the mod, I decided to include it in the final release! Check out the latest version to find it. There’s quite a few uses for the ore drops I’ve added, including a custom boosted diesel.
Mabe add ProjectE In a lategame section ?With harder Recipes of curse
In reply to DerTom84:
I don’t plan on adding projectE to this pack
is this on any other launcher by chance because from experience launchers owned by twitch just done work (that experience is both from the past and right now)
In reply to wolvzunion:
It should be on every launcher, try GDLauncher!
I barely use the comment sections of any website I visit, but I feel like this needs to be said. This modpack so far (into age 3) has been one of the most well put together I've ever played. The questline guides through the content in a way that tells you the major beats to keep you in rhythm and on the right track; while encouraging exploration of the mods and the world itself. There are many paths and alternate ways to gather and make things, but everything is pretty well balanced, and it leaves a lot of choice up to your own taste.
I know this might be a bit too much of a glowing review, I do have some greivances, but don't know how to put it into words here. I didn't think of it before, but I might start keeping a note of any things I notice wrong or think should be changed. I am also a very big fan of all the "core" mods in here, so there's definite bias there (it's why I chose this pack).
Overall, so far it has matched my tastes perfectly and is helping me learn a lot of mods I'd barely touched before.
In reply to glenstefani:
Thank you! Really appreciate it.
Hey, why there are only few mods in mods folder when i downloaded the pack?
In reply to xwojtopl:
What launcher are you using?
Hi! Great pack for now! I just completed Chapter 1 but I don't understand why the last step is the Deep Learner from Deep Mob Learning since it seems useless until you can craft the trials or simulation chamber but these recipes need Osmoglas ingots which seems much farther in the pack. Am I missing something or is the goal only to keep it on you and upgrade some data models for when you will eventually need them?