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Invigorated Monsters 2 The Reinvigoration

The second iteration of my invigorated monsters Pixelmon modpack.

File Details

Invigorated Monsters 2.0 The reinvigoration-v0.6.3 - Hotfix.zip

  • B
  • Sep 7, 2024
  • 2.39 MB
  • 70
  • 1.16.5
  • Forge

File Name

Invigorated Monsters 2.0 The reinvigoration-v0.6.3.zip

Supported Versions

  • 1.16.5

"Chapter 6 Hotfix" - Update made on 9/7/24

*NOTE: I have an artist friend of mine looking through all of the Items and he might be changing some and he will be adding some so items going forward might not have textures just yet.

Hello hello everyone! Bugfix away!

This update contains a lot of bug fixes(hopefully) and a lot of balance changes. It should be much more playable now in early game.

I appreciate anyone who has let me know about issues, balance or otherwise, the pack has as I don't always know until someone tells me!

I hope you all enjoy the pack!

Let me know what you think of the changes so far and I'll see you in the next update!

Discord: https://discord.gg/sQFPHWrxZT

Mods Added:

-

Mods Removed:

  • Dynamic Trees and all it's addons

Mods Updated:

-

Features added:

  • Fixed the shop not showing up, as I accidentally deleted it
  • Increased Villager Fossil ore
  • Updated some quests with a few extra bits of knowledge.
  • Reorganized placement of some quests too
  • Added Nether Ores for Tin and Nickel
  • Added Dark Caverns Ore for Silver
  • Updated Tinkerer Villager Trades to use nuggets instead of full emeralds
  • Added notes to information quests to use JEI!!!!
  • Changed first quest to check inventory/held items for logs instead of you needing to specifically break 16 trees down
  • Updated pickaxe quest to show that the Tiers of the Kingdom Questline opens up to show you what kind of materials you can make tools out of in each dimension
  • Changed molten emerald recipes
  • Buffed grout creation
  • Updated Blast Furnace recipe to use seared bricks instead of Iron ingot, also added a quest for it
  • Changed Fossil drops to be 1-3
  • Changed Fossil stack size to 16 to match other fossil types
  • Added Fossil Villager Block
  • Added Custom Cobble Gen to create Fossil Villager ore with a Fossil Villager Block underneath where the stone will generate, added quest to explain this
  • Removed Ball recipes for balls not deemed accessible yet in progression
  • Changed Level values for a few items, ores, and tools. Still up for change and might need tweaking
  • Created Boss Level to gate dimensions behind beating bosses of the prior dimension to discourage people from going where they shouldn't in terms of progression
  • Leveling for Boss level is given based on quests, Want to make it to where you deal more damage to bosses when it is a higher level, but we'll see

Any questions or suggestion please head to the discord: https://discord.gg/sQFPHWrxZT