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Eaters of the Earth

A medium sized RPG pack based off of the game Caves of Qud.

File Details

Eaters of the Earth-1.1.0

  • R
  • Aug 23, 2025
  • 5.68 MB
  • 23
  • 1.20.1
  • Forge

File Name

Eaters of the Earth-1.1.0.zip

Supported Versions

  • 1.20.1

I HIGHLY RECCOMEND backing up old worlds before updating to this new version. Some mods were removed due to crashes and performance issues.

Fixes

Added Enchantment Disable Tag, which FULLY DISABLES certain enchantments FOR REAL this time.
Disabled debugging for Spells and Shields (oops).
Disabled krampus for real this time.
Corpses should no longer explode with items anymore.
Added a Memory Leak fix mod (alltheleaks).
Fixed zombie villagers, illusioners, and tanks spawning too frequently
Removed Nyf's Quivers because of a gamebreaking crash. You can still use tetra belts and relics quivers fine for holding arrows.
Players now correctly have I-Frames after taking damage from mob attacks.
Fixed multiple unique mutations remaining functional after the player dies with them equipped, namely Ally in the Void and Bioluminary.

Changes
Removed old atlas mod and replaced with Antique Atlas for 1.20.1. Has the same recipe.
Added unionlib as a dependency for the new atlas mod.
Disabled Mofu's better end enchants.
Disabled the Holding enchant because of general confusion.
Disabled treasure finder enchantment
Removed integrated villages due to lag and lack of generating priests for progression
Replaced int. villages with Better Villages.
Added Water Protection as an implicit enchantment to diving gear sets.
Added attribute requirements to modular shields, bows, and crossbows
Nerfed the Rage Gloves scaling damage and damage vulnerability
DOUBLED implicit mob cap to help with mob limited environments.
Disabled Sculk Horde auto triggering.
Disabled debug logging for real this time on all custom mutations and origins abilities.
Nerfed the Life Eater Passive skill from 3 health on kill to 2.
Nerfed Tetra Amethyst, Cinnabar, and Abyssal Sacrifice sockets with the reaching property.
Added tooltips on how to obtain sons of sins organs.
Spawn-capped limpets.
Nether portals lit will now describe in chat how to slow and stop the spread of the nether into the overworld.
Mobs health and damage now scale even FASTER, to make up for the lesser mob count in total and powerful tetra weapons.
Removed Additional Enchantments because of a long term crash. Ill add new enchantments next big update.

Mutations
Digging claws now no longer grants the ability to mine stone with your fists due to bugs.
Slightly statistically buffed Blazing Heart.
Changed Burgeoning's unlock cost to a honey block.
Reduced the mana cost for Cryokinesis to 60.
Reduced the mana cost for Disorient to 50.
Increased the damage multiplier for Double Muscled slightly.
Reduced minimum mana required for Ego Projection to 75, from 150. Increased scaling speed, now scales at a 75:1 ratio, where every 75 mana is 1 dmg. Increased weakness duration and amplifier at the end.
Reduced mana cost of Enraging Gaze to 100, from 150. Doubled effect duration. Improved description as well.
Slightly increased adrenaline cost of Expunge.
Reduced the mana cost for Pyrokinesis to 80, from 100.
Increased stun duration for stunning force by 3x, and knockback by 50%.
Slightly increased Sunder Mind's damage.
Reduced Teleport's mana cost to 77, from 157.
Reduced Teleport Other's mana cost to 97.
Increased max stamina gain from triple jointed by 50%.
Changed unlock for potion spores to a rampage potion.
Changed unlock for icy heart to just require an ice heart only.
Changed unlock for sever the massmind to 3 echo shards.
Changed unlock for teleport to not consume the Warp Stone.
Changed Enraging Gazes unlock to ............. stuff..........