* Fixed some chunks not being overridden with correct depth-based lighting if they're not instantly in the update radius after leaving cave mode.
* Changed the default setting of the "Zoom Out When Enlarged" to off because it seems to confuse some people.
* Optimized ingame waypoints rendering a bit.
* Fixed enlarged minimap being completely zoomed out not being considered when calculating the update radius.
* Fixed incorrect entity render radius when using enlarged minimap.
* Fixed update radius being calculated inaccurately (unrelated to enlarged minimap).
* Fixed zoom key bindings not being ignored when using the completely zoomed out enlarged minimap.
* Fixed enabled cave zoom not being used when displaying completely zoomed out enlarged minimap.
* Fixed incorrect minimap chunk render distance calculation.
* Optimized render distance when the rotation is locked.
* Renamed "Edit Mode" button to "Change Position" like it used to be in older versions.
+ Added support for clickable online widgets in the mod settings for my current and future sponsors.
* Changed the version naming convention to something that makes more sense than what I came up with as a kid when I made this mod and kept using to this day for consistency. It's now similar to the world map mod's version naming convention with the difference of the first major version number standing for the year of release.