+ Replaced the "ON" option in the cave maps setting with "1x1 Roof", "3x3 Roof", "5x5 Roof" options. The 1x1 option works the same way that cave maps detection worked in the previous mod versions. The other 2 options tell the mod to look for a bigger roof above the player when detecting cave maps. For example, this can stop trees from triggering cave maps.
* Fixed the position of the player being rounded before being used in the cave maps detection instead of being floored.