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Wastelands of Baedoor

Steampunk themed mod adding various weapons, firearms, blocks, airships and upgrading some vanilla gameplay (mostly farming)

File Details

Wastelands of Baedoor, v0.a11s6b (hotfix)

  • B
  • Mar 13, 2022
  • 14.73 MB
  • 102
  • 1.17.1
  • Forge

File Name

Wastelands of Baedoor (v0.a11s6b, 1.17.1).jar

Supported Versions

  • 1.17.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:wastelands-of-baedoor-469411:3692384")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Version v0.a11s6b, updated for 1.17 and 1.18. IT IS EXTREMELY ALPHA BUILD FOR BOTH VERSIONS.
PLEASE MAKE BACKUPS AND EXPECT BUGS (especially as there are some even in 1.15-1.16 already).

1.17/1.18 port is just surprise gift I wanted to give you all for my upcoming one-year-anniversary of
releasing the mod. It is far from done, and proper ports will be made once v0.a11 is fully
finished (possibly dropping 1.15 and 1.17 at that time).

 

One year earlier, I wouldn't even dream of what modding may bring to me. It brought a lot,
counting from friends, awesome joy of creating mods, ending on making my art journey a bit
more known and visible. And in so close-to-my-heart way.
I am really glad you are all here, and that I am here too. Take care, fellow players!
________________________________________________________________________________________________
CHANGES AND ADDITIONS

 

[1.17]
* Renewable calcite, deepslate and tuff (the same way as Caves and Cliffs Backport integration)
-> running fluid tank heater over bone blocks turn them into calcite
-> putting gravel on ground with obsidian above and lava touching it from two directions turn them into tuff
-> running fluid tank heater over hard blocks (hardened cobblestone or bricks) turn them into deepslate
* Copper and budding amethyst tradeable via merchant

 

[1.18]
* Avoider distance changed to 125 blocks

* Due to some issues with 1.18.2 MCreator, some features got temporarily removed:

  Important/impacting strongly:
    -> ormaths can be hostile

  Somehow impacting:
    -> ormath GUIs does not show coins/reputation

  Not-so-much-impacting:
    -> ormaths reputation can be partially broken (it was earlier too, awaits overhaul in the future)
    -> some configurability options are disabled (they were not configurable earlier due to configs being WIP)
    -> nether ticker is not usable