This is the WarpDrive mod itself.
You might need to delete your WarpDrive configuration folder to benefit from all the fixes!
This is a RELEASE version by LemADEC for Minecraft 1.12.2.
There's no separate core mod, it's all integrated in a single file.
There's no compatibility with any alpha version.
To use RF or EU, you need either RedstoneFlux, IC2, or GTCE.
To move your ship, you need either CC:Tweaked or OpenComputer, scripts are preloaded.
ComputerCraft has outstanding issues, use CC:Tweaked instead!
Many mods are supported, list is too long to put here :).
Notable changes from 1.5.11 all by LemADEC unless otherwise stated:
- Added an alternate recipe for void shell glass
Added automatic configuration of Vanilla's WorldBorder size
Added automatic configuration of Forge's ChunkManager
Added codacy badge
Improved gradle script for Maven dependencies
Improved support for mods with invalid tile entity handling (including MatterOverdrive)
Improved particle bunch rendering
Improved particle injector visual clues when unable to inject
Improved air shield recipe integration with other glowstone dusts
Improved spectator mode support
Fixed exploit with stacking electromagnetic containers
Fixed YABBA compatibility erroring at boot
Fixed missing external data when restoring a schematic
Fixed #419 server crash & spam when restoring ImmersiveEngineering
Fixed an upgrade exploit in the chunk loader blocks
Fixed #418 invalid Forge's dimensionUnloadQueueDelay may cause death
Fixed #417 non-keyboard binding support for sneak and motion keys
Fixed particle bunch motion inconsistency when at least one coordinate is negative
Fixed particle bunch motion exploit when energy level is too low
Fixed particle bunch entities only rendering intermittently
Fixed accelerator rebooting on chunk loading
Fixed intermittent force field projector failure upon chunk reloading
Fixed Siren missing a CC interface name
Fixed guide message missing energy units when accelerator runs out of power
Fixed invalid energy consumption in accelerator setup with 2+ capacitors
Fixed accelerator LUA script booting too fast
Fixed lag in camouflage validation
Fixed intermittent console spam when breaking a cloaking core
Fixed bad multi-threading in Accelerator core
Fixed #408 crash at boot with FTB Quests
Camouflage is partially supported.
Space rendering is work in progress (increase chunks rendering to see planets).
Chisel&Bits won't turn with your ship. Use LittleTiles instead!
IC2 energy only flows in the overworld (no idea why).
When jumping with large ships, collision will 'stall' the server and disconnect all clients. Large means more than 20000 blocks on a decent server.