208,682 Downloads Last Updated: Dec 24, 2019 Game Version: Forge

File Details

Filename WarpDrive-1.12.2-1.5.7.jar
Uploaded by LemADEC
Uploaded Aug 19, 2019
Game Version Forge
Size 6.36 MB
Downloads 582
MD5 aa1ef6d00f2ed110940580188111117d
Supported Modloader Versions
Supported Java Versions
Java 8
Supported Minecraft 1.12 Versions


This is the WarpDrive mod itself.
You might need to delete your WarpDrive configuration folder to benefit from all the fixes!


This is a ALPHA version by LemADEC for Minecraft 1.12.2.


There's no separate core mod, it's all integrated in a single file.
There's no compatibility with any alpha version.


To use RF or EU, you need either RedstoneFlux, IC2, or GTCE.


To move your ship, you need either CC:Tweaked or OpenComputer, scripts are preloaded.
ComputerCraft has outstanding issues, use CC:Tweaked instead!


Many mods are supported, list is too long to put here :).


Notable changes from 1.5.6 all by LemADEC unless otherwise stated:

Added experimental anti-dup system
Updated datafixer compatibility with TechGuns
Updated Metallurgy integration in default configuration
Updated enable atomic module by default
Updated hull slab compatibility with Kleeslabs, Blockcraftery and CodeChikenLib
Improved IC2 Energy API log level
Improved LUA logging internal error with a 1 s throttle
Fixed invalid dimension defaulting to the overworld instead of erroring
Fixed console spam from laser tree farm in partially loaded chunks
Fixed console spam with invalid removal errors
Fixed Mekanism owners not cleared from ship tokens
Fixed #391 face inversion in IC2 energy net
Fixed thread monitoring regression introduced in 1.5.6
Fixed concurrent access when renaming machines


Known limitations:
It's alpha, expect bugs!
Camouflage is partially supported.
Space rendering is work in progress (increase chunks rendering to see planets).
Chisel&Bits won't turn with your ship. Use LittleTiles instead!
IC2 machines are lost during ship jump (no easy fix).
IC2 energy only flows in the overworld (no idea why).
When jumping with large ships, collision will 'stall' the server and disconnect all clients. Large means more than 20000 blocks on a decent server.