WarpDrive

Mods
146,135 Downloads Last Updated: Sep 16, 2019 Game Version: Forge

File Details

Filename WarpDrive-1.12.2-1.5.6.jar
Uploaded by LemADEC
Uploaded Aug 10, 2019
Game Version Forge
Size 6.36 MB
Downloads 595
MD5 0dd4cd1417cbf9a113825cd5f546537d
Supported Modloader Versions
Forge
Supported Minecraft 1.12 Versions
1.12.2
Supported Java Versions
Java 8

Changelog

This is the WarpDrive mod itself.
You might need to delete your WarpDrive configuration folder to benefit from all the fixes!

 

This is a ALPHA version by LemADEC for Minecraft 1.12.2.

There's no core mod, it's all integrated in a single file.
There's no compatibility with any alpha version.

 

To use RF or EU, you need either RedstoneFlux, IC2, or GTCE.

To move your ship, you need either CC:Tweaked or OpenComputer, scripts are preloaded.
ComputerCraft has outstanding issues, use CC:Tweaked instead!
 

Many mods are supported, list is too long to put here :).

 

Notable changes from 1.5.5 all by LemADEC unless otherwise stated:

  • Added basic Nether portal protection when opening outside world border
    Added block material to tooltip
    Updated MetalChests compatibility to v5.8.1 and above
    Updated gradle build script to the recommended 'provided'
    Improved /wrender command usability
    Improved IBlockTransformer documentation
    Improved LUA logs in case of internal exception
    Improved maven repositories list
    Improved memory load in block event handling
    Fixed #345 fake air blocks are visible in air tight rooms
    Fixed #381 Better questing tries to render an invalid itemstack
    Fixed #386 invalid shape status in force field projector
    Fixed #390 IC2 Energy net regression
    Fixed IC2 hull recipe names
    Fixed NPE in laser tree farm when on LUA farming script
    Fixed OpenGL state bleeding
    Fixed Tinker's construct stone torches dropping on jump
    Fixed bad multi-threading when enabling/disabling accelerator points with CC or OC
    Fixed brightness and solar panels in space/hyperspace
    Fixed console spam from thread monitoring
    Fixed coremod reporting an invalid server side transformation error
    Fixed decorative grated glass block rendering
    Fixed ship scanner to respect ship tiers when scanning
    Fixed typos in configuration file
  • Known limitations:

It's alpha, expect bugs!
Camouflage is partially supported.
Space rendering is work in progress (increase chunks rendering to see planets).
IC2 machines are lost during ship jump (no easy fix).

Chisel&Bits won't turn with your ship. Use LittleTiles instead!
When jumping with large ships, collision will 'stall' the server and disconnect all clients. Large means more than 20000 blocks on a decent server.