This is the WarpDrive mod itself.
You might need to delete your WarpDrive configuration folder to benefit from all the fixes!
This is a ALPHA version by LemADEC for Minecraft 1.12.2.
There's no core mod, it's all integrated in a single file.
There's no compatibility with any alpha version.
To use RF or EU, you need either RedstoneFlux, IC2, or GTCE.
To move your ship, you need either CC:Tweaked or OpenComputer, scripts are preloaded.
ComputerCraft has outstanding issues, use CC:Tweaked instead!
Many mods are supported, list is too long to put here :).
Notable changes from 1.5.5 all by LemADEC unless otherwise stated:
- Added basic Nether portal protection when opening outside world border
Added block material to tooltip
Updated MetalChests compatibility to v5.8.1 and above
Updated gradle build script to the recommended 'provided'
Improved /wrender command usability
Improved IBlockTransformer documentation
Improved LUA logs in case of internal exception
Improved maven repositories list
Improved memory load in block event handling
Fixed #345 fake air blocks are visible in air tight rooms
Fixed #381 Better questing tries to render an invalid itemstack
Fixed #386 invalid shape status in force field projector
Fixed #390 IC2 Energy net regression
Fixed IC2 hull recipe names
Fixed NPE in laser tree farm when on LUA farming script
Fixed OpenGL state bleeding
Fixed Tinker's construct stone torches dropping on jump
Fixed bad multi-threading when enabling/disabling accelerator points with CC or OC
Fixed brightness and solar panels in space/hyperspace
Fixed console spam from thread monitoring
Fixed coremod reporting an invalid server side transformation error
Fixed decorative grated glass block rendering
Fixed ship scanner to respect ship tiers when scanning
Fixed typos in configuration file
- Known limitations:
It's alpha, expect bugs!
Camouflage is partially supported.
Space rendering is work in progress (increase chunks rendering to see planets).
IC2 machines are lost during ship jump (no easy fix).
Chisel&Bits won't turn with your ship. Use LittleTiles instead!
When jumping with large ships, collision will 'stall' the server and disconnect all clients. Large means more than 20000 blocks on a decent server.