Tumbleweeds spawn around dead bushes in deserts and drop random goodies upon harvesting.
Drops (customizable through config)
Minecraft Forum page
In reply to konwboj:
it definitely needs an option to lower spawn rate, otherwise good mod
It's High noon
Can you add a configuration to the 1.10 version that controls spawn rate and maybe add in that they break when hitting water. They spawn at such a high rate. Otherwise good mod.
hi! I just found out there're too many of them in Mesa biomes.
can I adjust the frequency in config? thanks!
Finding valuables in the tumbleweeds seems too common to me. I walked around and broke some and ended up with quite a few emeralds. I also think they should break upon hitting water, or something like that, because seeing swimming tumbleweeds is a bit strange.
awesome mod just one question... do tumbleweeds spawn from player-placed dead bushes? I want to build an indoor item farm.
Yes they do, but they also need access to the sky to spawn.
YES. I was so hoping this mod would get an update, I really do love the idea of it. Thanks a lot, adding it to my game now
Hello, Kon! I got a question! Is this fun mod [I like chasing the tumbleweeds :v ] going to be for 1.11 too? :) *fingers crossed*
Ask and you shall receive. :)
Thank you! :)
It seems to crash the game if i have this mod enabled and try to use f3
Fixed in 0.3.1 :) Thanks for the report.
To the maker it would be amazing to add a feature so you can specify in the configs in what biome the tumble weed spawn thx and add a rarity feature to in the config
Interesting idea. Does the config support changing what drops from them at all?
Honestly, I was thinking tumbleweeds could be Entities, like mobs, that tumble aimlessly, and when "killed", they drop the goodies, and maybe even become morphable into via iChun's Morph mod.
That's what they are though... (i think)
It looks nice but can you make an 1.8 support?