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True Adaptive Music

Experience dynamic music that adapts to what happens in Minecraft!

File Details

TrueAdaptiveMusic 1.7 for Minecraft 1.21.11

  • R
  • Mar 4, 2026
  • 835.61 KB
  • 13
  • 1.21.11
  • Fabric

File Name

TrueAdaptiveMusic-1.7+1.21.11.jar

Supported Versions

  • 1.21.11

Curse Maven Snippet

Fabric

modImplementation "curse.maven:true-adaptive-music-1208639:7709157"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

True Adaptive Music v1.7 - The Foundation Update

A note to the users: 99% of this update is focused on improving the pack/mod creation experience. The only new feature here for regular users is the first in the list, immersive ambience.

Features:

  • Immersive Ambience
    • Any stereo ambience tracks will now pan around the player as they look around, creating a much more immersive soundscape!
    • Ambience now crossfades seamlessly as tracks change. If there is only one ambience track, it will even crossfade with itself, preventing a sudden "stop".
  • Updated Wiki
    • So much with pack creation and bridge mod creation has changed with this update. So I'm finally updating the wiki again. Please take a look if you are looking into making a pack or bridge mod.
  • Hybrid Predicates
    • Each node in the pack can now hold multiple predicates, allowing creation of hybrid predicates (equivalent to a logical OR.) For example, you can have the same music play for both a specific structure and weather effect at the same time.
  • Folders as music tracks
    • Folders can now be used as track selections in the UI. When selected, a random track from the folder will be chosen whenever music would play.
  • Copy pasting nodes
    • You can now copy nodes by holding shift while clicking and dragging a node. If you hold ctrl, you will also copy all the children of the selected node.
  • UI improvements
    • As a consequence of the hybrid predicates feature, the widgets for configuring a node and configuring a predicate are seperate. Click the gear icon to edit a node, and click on the predicate name to edit the predicate.
    • The event view widget now splits the node view widget, which should make working with events much less visually taxing.
    • Spacing of the internal widgets should feel smoother.
  • Bridge modding improvements
    • It is now possible and just as easy as fabric to create bridge mods for forge/neoforge mods. Follow the wiki for details on how to create a forge/neoforge bridge mod.
    • Serialization Improvements
      • You no longer need to implement to/fromJson methods when creating a modded trigger type.

Minor Fixes/Changes:

  • Fixed some errors coming from the sound engine
  • Now fully decoupled from the vanilla minecraft sound engine. No more compatibility issues with Sound Physics Remastered!

Additional Notes:

  • As a result of the new features in this update, I had to create a completely different pack structure. While normally this would break existing packs, I created a system that should still read packs in an old format. Please let me know if there are any issues with loading legacy packs! Modded predicates/events will need to be updated as well, with more info in the wiki.

1.8 is up next :)