File Details
ThDilos.Fox.Expanded_V1.8_1.20.1.jar
- R
- Feb 11, 2024
- 74.46 KB
- 163
- 1.20.2+1
- Fabric
File Name
ThDilos.Fox.Expanded_V1.8_1.20.1.jar
Supported Versions
- 1.20.2
- 1.20.1
Curse Maven Snippet
Karma System Expanded:
At any moment you can press X to see your current karma. Positive karma is the golden one, while the negative karma is the blue one
1. Introduced Negative Karma
2. Removed the mooncheck scoreboard, as it is useless. Not affecting any function.
3. Karma Condition -- Mob kill:
- Every Undead mob killed, the Magnitude of current karma will go up by a bit (+-0.5%)
- Every Boss Mob (Ender Dragon + Wither + Warden) killed, the Magnitude of current karma will go up by a lot (+-20%)
- Every Tamed Mob (Pets) killed, the karma will drop by a lot (-20%)
- Every Other Mob killed, the karma will drop by a bit (-0.5%)
4. Karma Condition - Food Ate:
- Whenever you eat a golden food (Golden Carrot / Apple / E-Apple), the karma will raise by a bit (+2%)
New Elementary Fox - Ninetails
Unlock Condition:
Karma reaches -100%
Active Skill [Power Array]
Choose among all the Active Skills to use
Active Skill [Pounce++]
From the basis:
1. Reach added 1.15 -> 1.3
2. Cooldown reduced 1.5s -> 1.0s
3. Jump Limit before landing 2 -> 10
4. Pounce Damage Bonus Base Increased (*1.5) 0.5 -> 0.75
5. Magnetoreception-Enhanced Pounce Damage Bonus Base Increased (*2)
6. Combo will reset main pounce now
7. Exhaustion decreased (/5)
Active Skill [Wraith Form]
Same as Kitsune's [Yūrei Form], but:
1. Drains [Souls] instead
2. Move about 3/2 times faster
3. Damage reduction is -25% only
Active Skill [Tail Pouch]
Same as Kitsune
Active Skill [Soul Power]
This skill includes:
1. An active ability, drains soul, shoot out a 15 blocks beam, dealing 8 magic damage and apply some effects. CD = 5
2. An active ability, drains soul, give yourself strength, resistance, speed, haste,luck
3. An active ability, damage the mob you interact with, give them effects and give your soul
For the soul system:
1. It is retained across transformation
2. You get some soul from killing any mobs
3. You get a little bit of soul constantly by standing under sky
Active Skill [Hunt++]
From the basis:
1. Hunt Duration Increased 5s -> 10s
2. Extra Strike Change:
- Apply an additional effect of Darkness for 2.5s
- Delt Damage increased 3 -> 5
- Hunt phase prolong increased 1.5 -> 2.5
- Saturation and foodpoint feed increased 2 -> 4
- Heal 1 heart
3. Damage bonus is always midnight
4. Damage bonus base * 2
5. During Hunt, all incoming damage reduces by 25%
6. Sense effect will continue until hunt is over
Active Skill [Foxify]
Same as default fox
Passive Skill [Agility++]
Same as other elementary foxes
Passive Skill [Foxiality++]
From the basis:
Night Vision Strength 0.5 -> 1.0
Passive Skill [Fluffy]
Same as default fox
Passive Skill [Smol]
Same as default fox
Passive Skill [Unique Taste]
Same as default fox
Passive Skill [Timidity++]
From the basis:
No longer fear wolves and polar bears
Passive Skill [Weak++]
From the basis:
Being able to wear any armors now
So, you can say Kitsune and Ninetails are two opposite.
Kitsune requires you to stay peaceful and healthy, while Ninetails requires you to murder everything even people's pets
Or even your own ones. You can unlock ninetails on Day 1, if you tame 5-6 wolves and kill them the next instant ;(
And the abilities of ninetales are more focusing on combat as well. You can get some very smooth pounce killing streak, easier than the default fox.
So yeah that's it, in a nut shell:
Want to be healer / supporter, want mobility and feeling of peace? Do not kill anything
Want the opposite? Kill everything you see
Note: You can't go back if you unlocked either one of them

