There's a Discord for Terralith if you'd like to join!
Terralith is a datapack (packaged as a mod for both Fabric and Forge) designed to fundamentally overhaul the overworld with new biomes and caves. It accomplishes this without adding any new blocks, making it fully compatible with vanilla clients.
Minecraft 1.18 brought a massive overhaul to world generation. Terralith 2.0 takes that overhaul and turns it up to eleven. This mod is the successor to the original Terralith, but it has been rewritten from the ground up to provide a completely new experience.
Terralith adds over 85 brand-new biomes, as well as updating almost every vanilla biome with new and improved features. It also includes tons of completely new terrain types - canyons, shattered biomes, floating islands, deep ocean trenches and much, much more.
Caves have been overhauled as well. Terralith's underground is a place with as much variation as the overworld above - there are multiple new cave biomes, new cave shapes, and even caves made completely of the alternative stone types.
Terralith’s style is designed to have something for everyone. There are plenty of realistic biomes like Yellowstone, Shield and Highlands - but also fantastical places like Skylands, Moonlight Grove and even the elusive Mirage Isles. You’ll never run out of new biomes and new experiences to discover.
Terralith is now compatible with Biomes o’ Plenty! It’ll also be compatible with Oh the Biomes you’ll Go when that releases for 1.18. Most structure mods should work fine too.
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does this works with alex's mobs?
In reply to xiopll:
Yes
Is this available in data pack form for use with vanilla or spiggot servers?
In reply to coolbot100s:
yes, on planet minecraft
If it can be translated,can you translate the biome name into Chinese?
I used the map function of the betterpvp mod to display the biome name, but the displayed name seems to be the registered name, such as "biome.terralith.steppe" and "biome.terralith.gravel_beach". It should be "steppe" / "草原" and "gravel_beach" / "砾石海滩"
thanks
the mod version doesn't work for me.
are you planning to add more biomes? and if so, any more cave biomes? The new cave biomes are really cool, especially the frostfire caves.
Hello, I love this mod. Using vanilla stuff to create new environments it's awesome and very compatible with almost every shader and resource pack feature. I donwloaded the fabric version from a modpack since I couldn't find it from here, only forge. Would you make a fabric update here too?
In reply to Fanzach:
Check files for the fabric version.
i5 3570 will be enough for this?
In reply to Aldohe1:
It works with my trashy CPU, so will obviously work for you.
In reply to 13_timosha:
thanks
Still not working with Amplified nether :( ... Pleeeeeeease, fix it!
In reply to Gods_Warrior_:
confirmed working for me (using fabric version + amplified nether + better nether, all working together)
In reply to Alchemancerx:
For Forge it doesn't work
In reply to Gods_Warrior_:
I have it working right now with Amplified Nether 1.0.1 and Forge 38.0.14 ...
I am using the Datapack version of Terralith 2.0 though. Try that instead if you've been using the .jar and see if it fixes your problem. Not sure why that would make a difference but it's working for me.
I've also spawned in small, vanilla-ish parts of the Nether, and had to explore a few minutes before confirming that Amplified Nether was actually working. One very quick way to find out is confirming world height.
Hope that helps. =)
How i install this in a Server?
Al
In reply to powerdlol:
Cu
So, I found another mod made by you, amplified nether. I have a question. Does terralith work with that mod? Because I would really appreciate if both dimensions are like that.