Bored of Earth? Want to explore the galaxy? Curious if aliens exist? We have the answers.
Steve's Universe is a minecraft mod that adds in four star systems containing 19 new planets/moons as explorable dimensions, two very large rocket ships, 3 aliens, 2 new golems, a spacesuit and oxygen system, a particle accelerator multiblock, some machines for processing materials, an in-game guide book, and a Faster-Than-Light Warping JumpShip.
List of the planets/moons you can explore within the mod:
Sol
- Mercury
- Venus
- Earth (Luna)
- Mars (Phobos)
- Neptune (Triton)
- Uranus
- Pluto (Styx)
Proxima Centauri
- Terra (Lunaris)
- Medusa (Hydra)
Azeroth
- Midas
- Mammon
- Draconia
Omega Sector
- Lazarus
- Asteroid Alpha
Pictures of the aliens in their home planets:
Venusians (Venus)
Martians (Mars)
Titans (Pluto)
The FTL warp ship requires the use of planetary visas in this mod in order to have destinations to reach, these by default do not have recipes as they are meant to be gated at the modpack/server owner's discretion. You can use something like craft tweaker to give them recipes, or can have them obtained some other way by players, or spawn them in with cheats, that's up to you.
WARNING!
This mod has multiple machines that require the use of power, but this mod does not have any machines that generate power, so you will need another tech mod alongside this one that is able to generate Forge Energy compatible power in order to progress in this mod/reach other planets safely in survival. Any of your favorite tech mods should usually be compatible.
The initial beta release of this mod was made in three days, and could possibly have more content added in the future.
Check out the modpack / public server that this mod was made / intended for:
https://www.stevesnewgalaxy.com/
Powered by sprvlln.
https://sprvlln.org/
When i put 9 aluminium ingots in the big plate compressor it does not work
How do you get Visas?
Yes!!! This mod is perfect! It works so well with the New TARDIS Mod, so it works perfectly for when I'm doing roleplay as the Doctor in my single player world!!! This mod perfectly suits my needs for when the Doctor is traveling to other planets! I think I may have used one of the planets for a regeneration sequence, but I don't remember for sure. I'm also using the Doctor Who - Regeneration Mod, in case you're wondering. I am a MAJOR Whovian!!! =-D
Is there a way to do custom recipes? my friend wants this in a pack we're working on.
hey, mod looks good, but i cant figure out how to make fuel. i have the water, powr, but it says fuel detected is 0. is fuel needed to make fuel? it would be nice to know what the fuel needs to be to make the crude rocket fuel, but other wise the mod is good.
I playing the mod in singel-player mode. When teleporting to the same dimension by the jump ship, the game will keep on loading the world and not go to the same dimension. I have to stop the game and there is no crash report.
In reply to llmion:
I'm very confused, are you saying you are trying to leave a dimension to warp back into the same dimension you are already in?
I can look into preventing people from being able to attempt that in a later update, though that's not something players should be trying to do in the first place as it would be pointless.
Thank you for letting me know!
Hello, is there such a problem or rather a misunderstanding of how to make fuel? If possible, could you please make an official guide. thanks
In reply to ckarion:
i will be editing and releasing a mod showcase/tutorial for this mod on youtube and embedding it on this page very soon, there is also an in-game guide book that explains it.
Sorry, i'm working on many things at once so it's been delayed.
I just want a space mod that actually adds space... Sadge
In reply to drtyband1t:
I was considering this, but I was hoping to mesh this with advanced rocketry in our modpack at some point, and they add a space dimension and structure-filling oxygen system done very well, which the latter is not a simple task.
There is a chance we will add a space dimension at some point, though.
In reply to sprvlln_tv:
Understandable, I know its not easy haha
big fail as the guide book and quite a few of the recipes don't work or don't exist. was hoping for a good space mod but this doesn't seem to be it
In reply to warbringer12:
what are you talking about???? The recipes are clearly there and visible in JEI. It all works properly.
The guide book is a simple book and one alumium. It shows the recipe on everyone's end over here in-game.
If you are confused about getting big plates and big sheets, they are made in the big plate compressor, as the name of the machine would imply and as the guide book clearly explains.
In reply to sprvlln_tv:
guide book doesn't show anything at all as it doesn't even work
In reply to warbringer12:
you right click while looking at a block to open the book GUI, ill add the ability to right click anywhere with it soon, sorry
In reply to warbringer12:
The mod is functional and completely playable in survival.
Interesting mod since Galacticraft is not due to Forge anytime soon (under development for Fabric and will evenetually be dev. for Forge).
Rockets look amazing and great scale, I love that it doesn't bring a bunch of stuff but only has the minimum and relies instead on existing tech mods for power, as it makes it very easy to append to a tech modpack. Genuinely, KISS (keep it simple, stupid) just works haha.
I'll definitely keep my eyes on this project. How is it FPS-wise and stability-wise? :)
Also a deal-breaker currently is that I can't seem to find any way to have control over the ore spawn (bauxite being the only overworld one I believe?) and since it's not tagged for Forge orediccionary mods wont pick it up either, meaning although this mod is smartly designed to lean on existing tech mods it's a shame that it forces its own ore (;
In reply to SaveTheJohnDoe:
i have tagged everything properly, though sadly i cant get the recipes in the mod to rely on forge:ingots/aluminum, but it does work in modpacks using crafttweaker. The only issue at that point is the the big plate compressor requires blocks of SU aluminum
What would you like to change with the ore spawn?
In reply to sprvlln_tv:
Hmm yeah interesting that my unifier mod wont detect the bauxite and merge it with aluminum (using UnifiedResources - if you've got an ore dictionary mod that works well with yours I'm all ears). Did you tag everything before or just in this update? (in which case I'll have to re-test).
"sadly i cant get the recipes in the mod to rely on forge:ingots/aluminum" - that's a shame as pretty much every tech mod out there has its own version of the material, making oredic definition pretty handy.
For the ore spawn, I'd just ike to disable your mods' ore spawn as I'm handling ore gen with oretweaker (:
Thanks for your time and effort in this project! <3