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Description
A Project By BrassAmber Mods Organization:
For questions and information,
Join the discord here: https://discord.gg/PTeDmqUzq9
Presenting: Soulbound Armory
Summon forth your armory through organic equipment
Press the default key-bind [R] while holding the summoning tool
Choose the form that suits your desired purpose
[choose wisely as you can only summon one of each type at a time]
[example: dagger, axe, helmet / sword, pick, chest plate]
Summoning a piece of gear will consume the summon tool
Once summoned, the cost to change form is free but with a cooldown
[bypass the cooldown by consuming another summon tool]
Soulbound Weapon Information
Dagger: short range, fast attack speed, low damage, ideal for close combat
Ability: Throw: Aim carefully and throw your dagger from the shadows
Sword: standard range, average attack speed, average damage, ideal for most situations
Ability: Block: Classic-Era blocking to reduce the impact of an attack
Bigsword: standard range, slower attack speed, higher damage, ideal for most situations
Ability: Charge: Launch yourself into battle or away from impending doom
Greatsword: long range, slow attack speed, high damage, advised for open areas
Ability: Leap: A vertical variant of the Charge ability of the Bigsword
Axe / Pickaxe / Shovel / Hoe: unbreakable variants of the vanilla tools, strengthened through destruction of their appropriate blocks
Helmet / Chestplate / Leggings / Boots: unbreakable variants of the vanilla armor, strengthened through non-fatal attacks
All Soulbound Gear levels through a custom experience meter tied to the piece of equipment
This "Soul Meter" gains 1 attribute per level up, and 1 enchant point every 10 levels
Additionally, the tool has skill points gained every 5 levels
[available in the [R] Soulbound Armory GUI]
Exercise caution when updating from or to an alpha test version for it may cause a total loss of progress.
Textures Pre-3.0.0 by Silentine_
Textures Added Since 3.0.0 by brass_mccrafty