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Shared Lives

Experimental
Synchronizes health and hunger across all online players — when one takes damage, heals, or dies, everyone does.

File Details

sharedlives-1.20.1-1.0.0.jar

  • R
  • Apr 12, 2026
  • 10.37 KB
  • 7
  • 1.20.1
  • Forge

File Name

playersync-1.0.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:shared-lives-1512326:7917581")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

[1.0.0] — Initial Release

Added

  • Health synchronization across all online players — damage, healing, and death are propagated in real time.
  • When a player dies, all players die and all inventories are cleared.
  • Hunger synchronization via tick-based delta propagation.
  • Health and hunger are synced to the group when a player joins the server.
  • Hurt animation and hurt sound played on synced players when damage is received.
  • Action bar notification showing which player took damage and how many hearts were lost.
  • Server-side config (playersync-server.toml):
    • Toggle health sync (syncHealth)
    • Toggle hunger sync (syncHunger)
    • Exclude specific players by username (excludedPlayers)
    • Toggle action bar messages (showActionBar)
    • Customizable message format with {player} and {amount} placeholders and & color codes