A fully configurable mod to tweak monsters and animals stats depending on where, when and why they spawned
Features
- Per dimension, per biome and even per mob config
- Four stats available to be tweaked separately: Health, Damage, Armor and Speed
- Change Mobs stats depending on their spawn depth
- Change Mobs stats depending on time of day: higher stats during the night, maximum being reached at midnight
- Make every stats be randomized between set percentages
- Everything is configurable, toggleable and easy to use
- Supports anything modded when set in configs
This mod is best used in modpacks, so feel free to use it for anything: don't bother crediting, but don't claim Scaled you own
:O just the mod iv been looking for!
In reply to itsshammc1:
Nice! Feel free to hook me up on discord if you need help with customizing the configs :D
Is this mod going to be on 1.19?
In reply to ElMolgajete:
I'd love to, but school and personal issues are a bit overwhelming me these days so don't have time yet
It's definitely planned though, yeah!